Mewgenics finally arrives on PC after years of anticipation, launching on February 10, 2026 , and it is every bit as strange, punishing, and brilliant as fans hoped. Created by Edmund McMillen and Tyler Glaiel, Mewgenics is a turn-based tactical roguelike built around cursed cats, grotesque humor, and long-term generational strategy. It’s a game that dares players to fail repeatedly — and then asks them to learn, adapt, and breed something stronger from the wreckage. This is not a lighthearted pet sim despite its premise. Beneath the cartoonish cats and crude jokes lies a deeply tactical experience that rewards patience, foresight, and mastery of layered systems. Every run feels personal, every loss instructional, and every victory earned. Tactical combat that demands respect Combat in Mewgenics unfolds on small grid-based arenas where positioning, turn order, and ability timing are everything. Each cat has distinct stats, mutations, and skills that dramatically affect how they ...
If you’ve ever wanted an RPG where every conversation, alliance, and bad decision could be the difference between freedom and a body bag, is about to sink its claws into your Nintendo Switch. Ahead of its full launch on March 5, the fan-favorite, narrative-driven prison break RPG has dropped a brand-new demo giving players a brutal taste of life behind bars. Back to the Dawn has already earned Overwhelmingly Positive reviews on PC and Xbox. Now, Switch players can experience the opening chapters for themselves—and carry their progress straight into the full game at launch. A Prison Where Every Choice Cuts Deep The new demo lets players experience the story from the very beginning through the end of the second day in prison, introducing the unforgiving rhythm of daily survival inside Boulderton Prison. You’ll meet dangerous inmates, sniff out conspiracies, and quickly learn that there are no “small” choices here—only consequences. At the heart of Back to the Dawn are two playable...