Xbox One | Xbox 360 | PS4 | PS3 | PSP | PS Vita | Wii U | Wii | 3DS | iOS | Android | Facebook | Web Browser | PC | Mac | Linux
Hot News »
BioGamer Girl

Contest: Win Promotional Pack For Conquest of Champions On Steam

By : Amanda Dyar on Wednesday, August 27, 2014 | 10:52 PM

Wednesday, August 27, 2014

From the creators of PoxNora comes a brand-new title that mixes the fun of collectible card games with the excitement of tabletop tactical warfare with the release of Conquest of Champions. We are now giving 200 gamers the chance to win a free promotional pack for Conquest of Champions! Read on.

For a chance to win, please send an email to biogamergirlcontests@hotmail.com with the subject line "Conquest of Champions" We will choose 200 lucky winners and send them their free code.

About Conquest of Champions

Conquest of Champions is the perfect blend of Collectible Card Games and tabletop tactical warfare that only the creators of PoxNora could deliver. Conquest follows in the footsteps of PoxNora by allowing players to collect cards, customize their deck, and then battle head-to-head in tactical strategy battlegrounds that are reminiscent of tabletop miniature warfare.

Your goal is to defeat the other team by taking out their hero and shrines while defending your own. Players can choose to challenge their friends in real time matches or asynchronously. They can climb the leaderboards by battling ranked opponents, or hone their skills in the single player campaign.

Conquest will be completely free-to-play as players will be able to choose a hero and its corresponding starter deck on signup. Currency, cards, experience, and components can be earned by taking turns in ranked games or completing games with your friends.

Outside of the battle, players can collect over 130 cards and 6 heroes spread out over 3 factions. Decks comprise of at least 30 cards and offer endless combinations of strategy to build and discover. Fuse your duplicate or un-used cards together to level them up and make them stronger. Collect sets of components to craft ultra-rare exotic cards. Did someone say Dragons?!

To learn more, visit the official Conquest of Champions website.

comments | | Read More...

The Wolf Among Us: Episode 5 - Cry Wolf (Video Game Review)

The Wolf Among Us: Episode 5 - Cry Wolf wraps up the exciting first season of The Wolf Among Us series from developer and publisher Telltale Games. The finale offers gamers closure for many of the characters they've grown attached to over the game's previous four episodes, while providing plenty of action to keep players interested in the last chapter until the credits roll. The storyline featured in The Wolf Among Us: Episode 5 - Cry Wolf is arguably more entertaining than the fifth episode of The Walking Dead's first season, and the new release could be the best storyline Telltale Games has written yet.

The Wolf Among Us: Episode 5 - Cry Wolf picks up with Bigby facing off with the Crooked Man and his gang of nightmarish Fables. The decisions for players begin soon after starting the final chapter, as players must choose which enemy to deal with first. As fights progress, more is revealed about the different characters that will force players to remember the choices they've already made in previous episodes, and some will question the decisions they've made. The Fables comic series features some of the most interesting characters in fiction, and those characters are well represented in The Wolf Among Us: Episode 5 - Cry Wolf.

One of the best features about The Wolf Among Us: Episode 5 - Cry Wolf is the consequential decisions players will be forced to make during the finale. Several characters can live or die based on the choices players make along the way. The new chapter includes multiple endings that encourages replayability, and players will want to share the story of what happened to their version of Bigby with friends as soon as the game has been completed. It's this fantastic design choice that makes The Wolf Among Us: Episode 5 - Cry Wolf such an interesting game while also making the entire journey through the five-episode season worth the time spent to complete the game.

The Wolf Among Us raised the bar on action and combat in Telltale Games series. The Wolf Among Us: Episode 5 - Cry Wolf provides the most exciting combat for the series to date with plenty of fights that will challenge players to both be aware of their surrounding and use the correct buttons prompts to progress through various quick time events unscathed. In addition to being action packed, The Wolf Among Us: Episode 5 - Cry Wolf features some very unique enemy characters that Bigby must face off with over the duration of the episode. Some of these battles are easily among the best encounters during the whole series, so fans definitely won't be bored while playing through The Wolf Among Us: Episode 5 - Cry Wolf.

The one thing that The Wolf Among Us: Episode 5 - Cry Wolf doesn't fix in its new release is graphical glitches, frame rate drops and similar issues that game has struggled with since the first episode. While the game series features some of the best designed character models in the entire industry with a colorful display that looks like comics come to life, frequent dips in quality are still something that gives a minor distraction away from the great storytelling and fun gameplay. Bigby is one of the best new characters in gaming thanks in part to amazing voice acting from Adam Harrington, and the rest of the cast is nearly as impressive as well.

The Wolf Among Us: Episode 5 - Cry Wolf has plenty of influences from different genres of writing and various forms of media, but this storyline is truly its own. Fans will enjoy the exciting ending for the series that leaves enough questions to make another season completely viable for the series, but there are enough loose ends tied up so that fans will love the finale either way. The amazing narrative couples with plenty of exciting action to make the fifth episode one not to miss for fans of Telltale Games. Look for The Wolf Among Us: Episode 5 - Cry Wolf on PlayStation Network, Xbox LIVE Arcade, Steam, iOS and Android out now!

The Wolf Among Us is now available for download on PlayStation Network, Xbox LIVE Arcade and Steam. The Wolf Among Us is rated M by the ESRB for Intense Violence, Blood and Gore, Sexual Themes, Partial Nudity, Strong Language & Use of Alcohol and Tobacco. For more information on the game, check out the official The Wolf Among Us website.

Game Features:
  • Single Player
  • Based on Fables Comic Series
  • Branching Narrative
  • Exciting Finale For The Wolf Among Us Storyline
  • Trophy/Achievement Support

Game Information:

Developer & Publisher: Telltale Games
Platforms: PlayStation 3, Xbox 360 (reviewed), PC, iOS & Android
Release Date: July 8, 2014

Score: 8 out of 10


comments | | Read More...

The Wolf Among Us: Episode 4 - In Sheep's Clothing (Video Game Review)

The Wolf Among Us: Episode 3 - A Crooked Mile featured one of the most shocking revelations of the series so far, and now, Telltale Games has released The Wolf Among Us: Episode 4 - In Sheep's Clothing. The new chapter allows gamers to experience the exciting fourth chapter of Bigby Wolf and Fabletown. The game series is based on the Fables comic series from Bill Willingham, and it offers a prequel tale for the series that is very much its own narrative. Unfortunately for fans, the newest episode may be the weakest the series has produced so far; the game is by far the shortest of the four releases, and it doesn't leave enough time to do much beyond building up rising action for what is sure to be an exciting finale for the series.

Both The Wolf Among Us and The Walking Dead are popular series from developer and publisher Telltale Games that have become very popular thanks in large part to the games' compelling storylines and decision making. The Wolf Among Us: Episode 4 - In Sheep's Clothing strays a bit from that path though. The new narrative feels rushed and doesn't seem to feature nearly as many consequential decisions as previous episodes. Most players will spend less than the usual two hours worth of gameplay in the new release, and not much is resolved in the chapter, and Telltale Games seems to be more content with setting up the action that is yet to come in The Wolf Among Us: Episode 5 - Cry Wolf instead.

The Wolf Among Us: Episode 4 - In Sheep's Clothing isn't a completely terrible experience. The game still features the same great characters as previous episodes, but the interesting cast of characters can only carry the game so far. The story revolves around Bigby on a quest to learn more about and find the Crooked Man. By the end of the short campaign though, nothing is resolved and players are left anxiously awaiting the season's finale instead. Fans will still enjoy the new storyline simply for what the narrative has established in player's mind in the previous three episodes, but The Wolf Among Us: Episode 4 - In Sheep's Clothing is definitely the weakest release for The Wolf Among Us yet.

The Wolf Among Us: Episode 4 - In Sheep's Clothing still combines calculated player decisions with consequences and point-and-click mechanics that have players exploring areas looking for clues about what to do next. Players will find a few carefully crafted puzzles to solve in the game, and there is some action based around quick time events for players to enjoy as well. There aren't a whole lot of surprising changes included in The Wolf Among Us: Episode 4 - In Sheep's Clothing, but Telltale Games didn't really need to change the title's gameplay to make the game a success.

The Wolf Among Us: Episode 4 - In Sheep's Clothing remains a good looking game. The same frame drops, sound issues and graphical glitches still occur in the game, but The Wolf Among Us: Episode 4 - In Sheep's Clothing still has some of the best character models and color design choices in the industry. Additionally, the voice acting featured in The Wolf Among Us may actually be better than that featured in The Walking Dead, and The Wolf Among Us: Episode 4 - In Sheep's Clothing is just another example of excellent voice acting and theme songs for the series.

The Wolf Among Us: Episode 4 - In Sheep's Clothing is the weakest release for The Wolf Among Us series, and the game may be the worst Telltale Games has released over the last two years. With all of that said, The Wolf Among Us: Episode 4 - In Sheep's Clothing had a lot to live up to for a series that has featured an excellent storyline and entertaining gameplay so far through the first season. The Wolf Among Us: Episode 4 - In Sheep's Clothing is still a fun game, it just isn't as good as the previous three releases. The game does a good job of setting up the season finale for The Wolf Among Us, and we can't wait to jump into the game's fifth and final episode!

The Wolf Among Us is now available for download on PlayStation Network, Xbox LIVE Arcade and Steam. The Wolf Among Us is rated M by the ESRB for Intense Violence, Blood and Gore, Sexual Themes, Partial Nudity, Strong Language & Use of Alcohol and Tobacco. For more information on the game, check out the official The Wolf Among Us website.

Game Features:
  • Single Player
  • Based on Fables Comic Series
  • Branching Narrative
  • Compare Choices with Other Gamers
  • Trophy/Achievement Support

Game Information:
Developer & Publisher: Telltale Games
Platforms: PlayStation 3, Xbox 360 (reviewed), PC, iOS & Android
Release Date: May 29, 2014

Score: 6.5 out of 10


comments | | Read More...

The Walking Dead Season 2: Episode 5 - No Going Back (Video Game Review)

The Walking Dead Season 2: Episode 5 - No Going Back concludes the newest season for Telltale Games' most popular franchise. The aftermath of The Walking Dead Season 2: Episode 4 - Amid the Ruins has left the group broken and divided. Clementine will need to make many gut-wrenching decisions for players to progress further into the final chapter, and gamers won't feel good about several of the choices they have to make along the way. It's this misery players feel that has made both The Walking Dead comic and television series such tremendous successes, and The Walking Dead Season 2: Episode 5 - No Going Back seems to be following the examples set by previous entries to the post-apocalyptic franchise.

With Lee gone, Clementine has lost her protector and has had to grow up very quickly in a world full of undead cannibals. Things have been going wrong for Clementine ever since the beginning of The Walking Dead Season 2, and the final chapter simply piles on even more problems for the little hero. The choices players make in The Walking Dead Season 2: Episode 5 - No Going Back will be difficult and will often force Clementine to choose sides. This, in turn, leads to the removal of several group members along the way and sets the table for what is next for Clementine with whichever characters remain by her side. Telltale Games has managed to make player decisions matter a lot more in the finale, and the newest release is one of the best because of it.

Much of the gameplay included in The Walking Dead Season 2: Episode 5 - No Going Back is focused on player interaction with the other characters introduced throughout Season 2. There are a couple of puzzles and several fights for players to solve and fight through respectively, but the focus is on the game's characters and narrative, as it should be. The Walking Dead Season 2: Episode 5 - No Going Back lasts only a couple of hours, but what happens during the game will stick with players long after they've unlocked the last Achievement or Trophy for the game and watched the ending credits roll.

After finishing The Walking Dead Season 2: Episode 5 - No Going Back, it's difficult to explain how the game will leave players feeling. The multiple paths and branching storyline means players will want to share their story about how their version of Clementine turned out, but at the same time, players won't be able to help but second guess several of the decisions they made throughout the game. Luckily, gamers can always go back through the game and make decisions differently, but the initial storyline that gamers unlock the first time playing through The Walking Dead Season 2: Episode 5 - No Going Back will stick with them for a while to be sure.

The Walking Dead Season 2: Episode 5 - No Going Back is just as visually impressive as previous releases in the season. That's to say that the game has a fantastic cel-shaded color scheme that excellently translates the storyline to video game form for fans of the comic series. There are still graphical hiccups after certain decisions or when heading into loading screens, but it hardly breaks the game's immersion. Sound design is still top notch in The Walking Dead Season 2: Episode 5 - No Going Back, and the final episode may feature some of the best voice acting yet, as several characters reach their breaking point in the final entry.

Fans have waited nearly a year after the first release of Season 2 to reach this point, and The Walking Dead Season 2: Episode 5 - No Going Back does not disappoint. The chapter is full of grueling decisions that will leave players second guessing nearly every choice they make in the new storyline. The narrative is one of the best Telltale Games has ever produced, and fans of The Walking Dead will enjoy every moment of the gripping finale. The Walking Dead Season 2: Episode 5 - No Going Back is now available on PlayStation Network, Xbox LIVE Arcade, Steam, iOS and Android.

The Walking Dead Season 2: Episode 5 - No Going Back is now available for PlayStation Network, Xbox LIVE Arcade, Steam and iOS and can be purchased for $4.99. The Walking Dead Season 2: Episode 5 - No Going Back is rated M by the ESRB for Intense Violence, Blood and Gore & Strong Language. For more information on the game, check out the official The Walking Dead website.

Game Features:
  • Single Player
  • Branching Storyline with Consequential Actions
  • Compare Choices with Other Players Online
  • Climatic Ending for Season 2
  • Trophy/Achievement Support

Game Information:
Developer & Publisher: Telltale Games
Platforms: PlayStation 3, Xbox 360 (reviewed), PC & iOS
Release Date: August 26, 2014

Score: 8.5 out of 10


comments | | Read More...

The Walking Dead Season 2: Episode 4 - Amid the Ruins (Video Game Review)

Developer and publisher Telltale Games' biggest franchise ever continues in The Walking Dead Season 2: Episode 4 - Amid the Ruins. The fourth episode of the five-episode long season released in July 2014 and allowed gamers to once again step into the shoes of the game's young protagonist named Clementine. The game series is well known for its emotional storytelling with a heavy emphasis on difficult decisions that must be made by the player throughout the game. The Walking Dead Season 2: Episode 4 - Amid the Ruins is no different from a gameplay standpoint, but the story suffers from the same woes as last the penultimate episode from the first season. Much of the new episode is spent trying to set up the narrative for the final episode, and a lot of content feels rushed and shoved in to the fourth episode to help make the fifth episode make sense. The result is an episode that is full of deaths and new arrivals, but it is also much less emotional to experience than previous episodes.

The Walking Dead Season 2: Episode 4 - Amid the Ruins picks up in the aftermath of The Walking Dead Season 2: Episode 3 - In Harm's Way and finds the group picking up the pieces following a narrow escape from Carver's group. Clementine's group is broken though, and the young hero will need to make plenty of tough choices that eventually lead to Clementine teaming with one side or the other. A lot of what happens in the storyline still remain mostly out of the player's hands though, so choices aren't as significant in the new episode.

Gameplay hasn't changed much since the start of Season 2. Players will need to quickly choose dialogue options or choose how to attack enemies on a short timer. Dialogue choices will be made automatically, if players don't react fast enough, while not performing an attack properly will result in the player's death most of the time. The game also incorporates a few puzzles that will have players stumped for a few moments. The puzzles help mix up the gameplay while also giving players a healthy breather between narratives. Fans of the series can still be happy with the new release despite the new episode's weak storyline.

Playing as Clementine is still a lot of fun in The Walking Dead Season 2: Episode 4 - Amid the Ruins. Telltale Games does a great job of putting the young girl in situations that are escapable for players, but the game retains a sense of realism and situational awareness to keep players immersed in the experience rather than wondering how the little girl managed to escape yet another near death experience. Clementine is a survivor, and the game drives home that point without making players feel left out of the action. There are plenty of moments that will test gamer's reaction times and ability to perform well during scripted quick time events throughout the chapter, so players are never really bored in playing the game.

The Walking Dead Season 2: Episode 4 - Amid the Ruins doesn't make any visual improvements, as the series hasn't really taken a step forward since the first episode of the new season. The same graphical glitches and issues that appeared in the very first Telltale Games release are still present in The Walking Dead Season 2: Episode 4 - Amid the Ruins, though these problems seem to be getting better rather than more abundant. Sound design for the series remains top notch with excellent voice actors making up the cast of characters in the game, and there are some returning theme songs that help get the most emotional response out of certain situations in the new episode.

Ultimately, fans will be a bit disappointed with the new release, but The Walking Dead Season 2: Episode 4 - Amid the Ruins does a fantastic job of leaving the door open for what is to come in the season's finale. Everything in the new episode is leading to the next release, and some characters are lost and some plot holes are created in the process. The Walking Dead Season 2: Episode 4 - Amid the Ruins isn't the best storyline Telltale Games has produced for The Walking Dead series to be sure, but the game is still fun enough to be worth a purchase before moving on to The Walking Dead Season 2: Episode 5 - No Going Back soon after.

The Walking Dead Season 2: Episode 4 - Amid the Ruins is now available for PlayStation Network, Xbox LIVE Arcade, Steam and iOS and can be purchased for $4.99. The Walking Dead Season 2: Episode 4 - Amid the Ruins is rated M by the ESRB for Intense Violence, Blood and Gore & Strong Language. For more information on the game, check out the official The Walking Dead website.

Game Features:
  • Single Player
  • Branching Storyline with Consequential Actions
  • Compare Choices with Other Players Online
  • Continue the Story of Clementine
  • Trophy/Achievement Support

Game Information:
Developer & Publisher: Telltale Games
Platforms: PlayStation 3, Xbox 360 (reviewed), PC & iOS
Release Date: July 22, 2014

Score: 7 out of 10


comments | | Read More...

Shapeit 3D Printed Game Figurine (Toy Review)

Shapeit is a new company that specializes in creating 2D and 3D figures of video game and sketch characters. The company is now looking for backers on Kickstarter and is offering plenty of bonuses for early backers. Figures can be purchased for as low as $43, and the process is very easy for gamers. All the company needs to print a character is a screenshot captured from the game of the character gamers want to recreate. Gamers then choose size, color and other options, and Shapeit will do the rest.

We had a chance to get our very own Shapeit figure recently. We were more than impressed with the figure itself, and we were surprised with how fast the toy arrived to our door. In just a week or two after contacting the company, we were in possession of our very own, highly detailed BioGamer Girl figure.

The figure is made from a special sandstone that is durable and has a unique texture to boot. The figure was ordered fully colored, and the delivered figure matched our sketch perfectly. Shapeit did an excellent job of created a 3D figure from our 2D drawing, and the figure even came attached with a base to help balance out the figure free of charge. We can easily recommend fans get their own Shapeit figure modeled after their favorite game character. The highly detailed work covers everything from tiny little fingers on the character's hands to waves in her hair, so we're sure the company would make any character look good.

Shapeit figures are currently available to order in 1.5", 2.75" and 4" sizes. The different sizes uses different materials to craft the figures, but each looks good and is durable enough to keep the figures from breaking easily. Fans can choose anything from an in-game character, to a sketch they designed themselves. This is a great way for gamers to show off their favorite characters or even for tabletop gamers to create custom Dungeons & Dragons figures to use on game night. The possibilities are really only limited to the imagination of the customer, and Shapeit will deliver on the product requested. Check out figures from Shapeit today, and don't forget to show your support for the company on Kickstarter.

For more information, check out the official Shapeit website or back Shapeit on Kickstarter.

Toy Features:
  • Print In-Game or Sketch Characters
  • Available in Three Sizes
  • White or Fully Colored Figures
  • Kickstarter Bonus Offers
  • Highly Detailed and Built to Last

Score: 9 out of 10

comments | | Read More...

Exclusive Interview: Artist Chuck Pires Discusses Outcast Odyssey

Bandai Namco recently announced Outcast Odyssey which will be a mobile card battle game with the chance to explore and discover new worlds. Outcast Odyssey will offer up a unique gameplay experience that allows players to collect and evolve hundreds of cards in order to create the ultimate deck. We recently had the chance to speak with artist Chuck Pires about his work on Outcast Odyssey, the game’s beautiful visuals and much more. Read on.

AMANDA DYAR: Outcast Odyssey will be released by Bandai Namco for mobile devices and features the combination of dungeon crawling and card battling. Can you tell us a little bit about the game?

CHUCK PIRES: Well I've only got to play the full version for a few hours when we were out at SDCC. They had to pry me off the game, because (as they said), "People who didn't work on the game would like to play." Whatever. Basically like you said, it's more of a dungeon crawler RPG with cards elements than vise-versa. What the heck does that mean? Well basically you've got your cards, and you traverse levels and maps within levels with various objectives. Sometimes you're looking to clear a map, while sometimes you're looking to hunt a specific monster. It's a lot of fun; it keeps things light enough that people won't have a problem jumping in while adding enough depth to keep you interested.

DYAR: The title is beautifully designed and features a very vibrant color palette. How did you get involved on the title and what did you hope to bring to the project?

PIRES: Well thank you! We've all worked really hard on it. I had been posting work online on sites like Deviant Art doing whatever work came my way when Jonathan from Magic Pixel got a hold of me. We seem to have very similar interests as far as art is concerned so It's been a very easy process. In all honesty, I just wanted to make something fun to look at. There's a lot of art out there for card games nowadays that's technically impressive, but in my opinion, it is not a lot of fun to look at. With that in mind, I tried to push the colors and designs as far as they would go, and I think that was a mindset we all had while making this game.



DYAR: What are some of the things that inspired your work on Outcast Odyssey?

PIRES: As far as inspirations, I think it's safe to say we pulled them in from all four corners on this one. I'm a total gamer, so when they said, "The cards get upgraded as they gain levels," I immediately thought of that old SNES game Knights of the Round. (It's a) Wicked fun game. Anyway, it was the first game I'd played as a kid where the character would get new and better armor as the game progressed, and it looked newer and better, not just better stats or anything. That really stuck in my mind while working on this game, and I wanted to give people that feeling of seeing these amped up gnarly cards. If someone had an idea, it pretty much got incorporated in some way into the final card. At one point, I was struggling with the look of a character and my wife came in and saw it. She goes, "You should make her look like a Disney character," and that got me on to a completely different train of thought than we had been working with up to that point, so it's been a lot of fun helping develop these characters.

DYAR: How will Outcast Odyssey stand out in your opinion above all of the other releases on mobile devices for this genre?

PIRES: I believe the exploration is our biggest asset. A lot of card games I've seen are just you using your deck to battle other cards, there's not a lot going on outside of that. In Outcast Odyssey there's a lot to find and explore to help improve your cards. Exploration is one of my favorite things in games, when you jump down that hole you cant quite see the bottom of in Darks Souls in hopes there's something awesome down there, that's a great feeling, so it's nice to see it taken into account in this game. That and our awesome colorful fun art!

DYAR: Do you have anything else you would like to mention and what do you think fans will enjoy most about playing Outcast Odyssey?

PIRES: Well if you're interested in what takes place in Outcast Odyssey, we have a web comic coming out that I'm doing the art for. It's been a lot of fun to work and hopefully that translates into a fun read.


To learn more, visit the official Outcast Odyssey website.
comments | | Read More...

New Call of Duty Endowment Labor Day Campaign Offering Gamers A Unique Xbox 360 Theme

Microsoft and The Call of Duty Endowment have revealed a special fundraising campaign on Xbox Live that has launched in celebration of labor day. The campaign will allow players to gain a unique Xbox 360 theme by making a donation to the Endowment. Are you ready to learn more? Read on.

From the Press Release
The Call of Duty Endowment and Microsoft today announced a special Xbox Live Labor Day fundraising campaign, launching on August 26, that will give gamers the opportunity to access a unique Xbox 360 theme by making a donation to the Endowment and, in the process, helping military veterans find meaningful jobs.


The special theme, designed by artist Jason Heuser and featuring George Washington will be available on the Xbox Live Marketplace dashboard by making a donation in one of several denominations to directly support the Call of Duty Endowment. The Endowment funds and advises the most effective non-profit organizations connecting military veterans with high-value career opportunities. To date, the Endowment has funded the placement of over 5,400 veterans into good jobs. To purchase the special theme and to make a donation, head here.

"Thanks to Microsoft and Xbox, we have an incredible opportunity to not only raise money for the Endowment, but also to engage millions of gamers in the cause of giving veterans access to high quality careers," said Dan Goldenberg, executive director of the Call of Duty Endowment. "This campaign is going to help put veterans to work."

About the Call of Duty Endowment:

The Call of Duty Endowment is a non-profit, public benefit corporation conceived by Bobby Kotick, CEO of Activision Blizzard. The organization seeks to help veterans find high quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace. For more information about the Call of Duty Endowment, please visit www.callofdutyendowment.org.
comments | | Read More...

Midnight City Announces Panels, Games and Events For PAX Prime 2014

Midnight City has announced new details for their plans and lineup at this year's PAX Prime 2014. Read on to learn more.

Midnight City is celebrating our first anniversary at PAX Prime 2014 in Seattle, WA by hosting the Costume Quest 2 ‘Trick or Treat’ Collector’s Challenge with Double Fine Productions and friends. Players must collect a complete set of four buttons you can ONLY find at our booths. Massive Chalice will be playable at Double Fine (#117) and Costume Quest 2, Slender: The Arrival and VIDEOBALL will be at Midnight City (#6808). Play each of the four games, collect their pins then visit Oni Press & Fangamer (#3808) to check out their upcoming comic Costume Quest: Invasion of the Candy Snatchers to finish off the set. Show us all five buttons at Midnight City to snag one of our 2014 Skull shirts OR a Costume Quest 2 Trick or Treatin’ Bag.


We will be jumping on livestreams all weekend with partners like Twitch.tv, ScrewAttack and more - so keep an eye on our social media for dates and times to catch us live on your media device of choice. If you’re going to be in Seattle at PAX – we want to see YOU at Booth 6808! Stop by one of our panels and listen to us ramble on about games, or come meet us at the booth and get the inside track on how these titles are made from the developers that build them.

MIDNIGHT CITY PARTICIPATION PANELS

  • Sunday 8/31 at 10am – Hedgehog Theater
    “The Game Industry Rumble Live on the N64”
    VP of Publishing Casey Lynch represents Midnight City in a no-holds-barred sports entertainment event for the ages.
  • Monday 9/1 at 1:30pm – Sandworm Theater
    Guilty Pleasure Games we Hate to Love”
    Join Community Viking Blake Morse as he champions his sweet indulgence – Dynasty Warriors.

To learn more, visit the official Midnight City website.
comments | | Read More...

Activision Reveals New Screenshots For The Legend of Korra

Activision has announced the release of new screenshots for The Legend of Korra game based on the TV series by Nickelodeon. The game will release on October 21st for PS4, PS3 and PC with a following release on Xbox One and Xbox 360 on October 22nd. Are you ready to learn more? Read on.

From the Press Release
The scrolls have revealed new details for Activision Publishing, Inc.’s The Legend of Korra™ video game, and we’re sharing it with you! This latest round of screenshots shows off the fast-paced, competitive action of Pro-Bending, a unique gameplay mode for Platinum Games’ single-player title based on the sport within Nickelodeon’s The Legend of Korra animated TV series.


In Pro-Bending, two teams of three players each use the elemental forces of nature to seize territory and push one another off a floating battlefield. Pro-Bending will be playable within The Legend of Korra’s main storyline, which takes place between Books 2 and 3 of the TV program, alongside its core third-person fighting experience. It will also be available in a separate mode unlocked after completing Story Mode for the first time.

The Legend of Korra is expected to launch in North America on the PlayStation Network for Sony’s PlayStation®4 and PlayStation®3 computer entertainment systems – as well as Windows PC via Steam – on October 21. It is expected to be released on the Xbox Games Store for Xbox One, the all-in-one games and entertainment system, and Xbox 360 games and entertainment system from Microsoft on October 22. The Legend of Korra is rated T (Teen) by the ESRB. For more information as it approaches release, stay tuned to https://www.facebook.com/legendofkorra for the latest news and updates.






The Legend of Korra™: A New Era Begins, a single-player strategy role-playing game for the Nintendo 3DS™ hand-held system developed by Webfoot Technologies, is expected to be available on October 28 for retail purchase only and is rated E10+ (Everyone 10 and up) by the ESRB.



comments | | Read More...

Video Game Reviews

Popular Stories

 
Company Info | Contact Us | Privacy policy | Terms of use | Staff | Advertise with Us
Copyright © 2010-2014. BioGamer Girl . All Rights Reserved.