Skip to main content

Bulletstorm (Video Game Review)

For a minute there, we were worried that Epic Games would be nothing more than the studio that headed up Gears of War. Not that there’s anything really wrong with that, but sometimes being limited to one franchise for so long can wear down on a team. (Just look what happened with Bungie and Halo.) Fortunately, the team does break out with the occasional side project, and this time around, it teamed up with People Can Fly for the hellaciously fun Bulletstorm. Seriously, this is just the kick in the pants the developer – and the genre in itself – needed. The game refuses to take itself too seriously, instead relying on an over-the-top storyline and utterly hilarious “bromance”-related dialogue to move things along. You play a drunken captain named Grayson hellbent on bringing down a corrupt army leader who’s been ordering his team to murder innocents. He manages to bring down the big dog’s ship, only to have it crash down on a nearby planet infested with plants and creeps. From there, all hell breaks loose, and it’s up to Grayson, his half-bionic cohort Ishi (who’s irritated that he’s been rebuilt with ship parts) and others to shut down the threat and get off the planet ASAP.

Two things make Bulletstorm stand apart from any other shooter. The first is the gameplay. Rather than just go with the usual run-and-gun tactics, People Can Fly’s game dares you to “kill with skill”. You’ll utilize a number of tools in your arsenal to finish off opponents, including kicking them into things in the environment (from exposed electrical cables to man-eating plants), slide kicking them into a bottomless ravine, shooting them with a variety of weapons (including the sniper rifle, which can fire curvable exploding bullets – awesome) and more. There’s literally dozens of Skillshots to unlock, all of which somehow tie into your abilities. Our favorite has to be the Leash, a cyber whip of sorts that grabs (most) enemies and flings them towards you, letting you do whatever you wish to them. Our runner-up, though, would have to be the Mechagodzilla wannabe. That can shoot lasers. Hell yes. Gameplay is very well done in Bulletstorm. There are some minor things concerning your fellow soldier AI, as they’re not as aggressive as you, but for the most part, this is a fun ride, with many unique ways to kill opponents. You can then trade in points to unlock new weapons and refill your ammunition, both of which will prove useful in the game’s later stages. Yep, enemies get bigger and badder.

The sections where you use a turret cannon are fast-paced, and one chase sequence, involving a spectacularly large Killwheel and a barrage of bikers and helicopters, is simply fantastic. You may never get enough of the single-player mode of the game, even though it ends too soon. Luckily, Bulletstorm has some other cool stuff. Echoes is a leaderboard-based competition where you try to score as many points as possible in sections. Sure, you’re stuck on your own, but there are opportunities aplenty to bump up your score. In addition, multiplayer is serviceable, even though it isn’t as deep as today’s other FPS offering for PlayStation 3, Killzone 3. You might want to give it a try, though. Last but not least is Anarchy Mode, a moderately enjoyable co-op supported mode where you can work together to create team kills. Nothing amazing, but it’s fun – as long as you’re paired up with folks that know what they’re doing. Bulletstorm looks absolutely magnificent on the Xbox 360 hardware. There are very mild coloring issues here and there, but otherwise, you can tell that People Can Fly learned a thing or two from Epic Games. The level design is truly inspiring, delving you into a chaotic world, both through indoor environments and outside.

The frame rate is smooth, and the zippy speed it runs when you’re sliding is absolutely nuts. The animation is pretty good too, though some character models are better than others. (Grayson looks like a Wolverine/Marcus combination.) As for the audio, it’s cool. The in-game music is fast-paced, the sound effects are sweet (especially with the Mechagodzilla clone) and the raunchy dialogue piles on the hilarious jokes. Just make sure you’re prepared for something adult-oriented. Seinfeld this ain’t. While Bulletstorm could’ve used a little more balancing in the multiplayer department and maybe some more coding work on the AI, it’s an overall fun ride that’s been well worth the wait. What you get out of the game specifically depends on what you put into your kills – be as sick as you want to be, and you’ll reap the rewards. Despite the short single player mode, this one is definitely worth coming back to. So get on it, dicktits - Bulletstorm is a winner.

Game Information:
Developer: Epic Games
Publisher: Electronic Arts
Platforms: Reviewed for Xbox 360
Release Date: February 22, 2011
Score: 7 out of 10

Popular posts from this blog

​Fortnite Adds 14 New Loot Hacker Sprites in Latest September Update

Fortnite players have a wave of new collectibles to hunt down today following the game's latest update. Epic Games has officially unlocked 14 new Loot Hacker Sprites , expanding the total collection to 15 after the previous release of the Loot Hacker Crown Sprite on September 3. ​Although these new Sprites were added to the game files during last week's v42.10 update, they are finally going live now.  ​Complete List of New Sprites Added ​The new lineup includes several iconic gaming and character-themed variants, such as Sonic, Shadow, and Tails: ​ Loot Hacker Jonesy Sprite ​ Loot Hacker Adventure Sprite ​ Loot Hacker Bush Sprite ​ Loot Hacker Sonic Sprite ​ Loot Hacker Tails Sprite ​ Loot Hacker Shadow Sprite ​ Loot Hacker 8-Bit Sprite ​ Loot Hacker Jackrabbit Sprite ​ Loot Hacker Killswitch Sprite ​ Loot Hacker Klombo Sprite ​ Loot Hacker Overshield Sprite ​ Loot Hacker X-Ray Sprite ​ Loot Hacker Onigiri Sprite ​ Loot Hacker Storm Scout Sprite ​How Loot H...

Modern Warfare 4 Pre-Order Bonus: Call of Duty Unveils the "Inner Circuit" M4 Blueprint

Activision and Infinity Ward have officially revealed a new digital pre-order incentive for Call of Duty: Modern Warfare 4, introducing the Inner Circuit M4 Weapon Blueprint. Scheduled for global launch on Friday, October 23, 2026, the latest entry in the franchise is offering players early access to a customized M4 loadout built specifically for high-mobility, close-to-mid-range engagements, complete with a unique cosmetic twist tied to the twenty-fifth anniversary of Xbox. ​The Inner Circuit Blueprint features a platform-specific cosmetic execution while maintaining completely identical gameplay performance across all systems. Players who pre-order digitally on Xbox Series X|S receive a translucent OG Green finish designed as a direct tribute to classic translucent Xbox hardware. This see-through shell exposes the rifle's internal components, turning the underlying machinery into part of the visual aesthetic. On all other supported platforms, including PlayStation 5, Steam, Batt...

Massive Fortnite Update v42.10: Everything Arriving on September 3

Epic Games is rolling out one of its most expansive patches to date with the release of the Fortnite v42.10 update. Main downtime for the update begins at 4:00 AM Eastern Time on September 3, 2026, with servers remaining offline for approximately two to three hours. Players across the globe will experience brief maintenance windows tailored to their time zones, including 9:00 AM in the United Kingdom, 10:00 AM in South Africa, 4:00 PM in the Philippines, 6:00 PM in Sydney, and 8:00 PM in New Zealand. ​Battle Royale and Zero Build modes are receiving dynamic gameplay modifiers through brand-new Match Overrides. Players can jump into chaotic encounters with the Big Heads Override or hide in plain sight using the Prop Hunt Override. Alongside these wild game modes, new Loot Hacks are joining the field, granting access to weapons and utility such as the Rocket Ram, Gold Banana, Tracking Visor, Holo Twister, Deadeye AR, and Wrecker Revolver. Character customization expands with three new S...