Darksiders II will arrive in August, but we have the latest trailer to stir up nightmares until then. Death doesn’t discriminate when it is our time, and eventually we all succumb to it. It is a fear that all of humanity shares, and Darksiders II is there to remind us of it.
Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks on a quest to redeem his brother’s name. Become the terrifying force which everything fears but nothing can escape.
Haymaker: VR Brawling, Up Close - Authentic, physics‑first combat that turns your body into the controller. (Game Review)
Haymaker is a physics‑first VR brawler in active Early Access that prioritizes authentic, body‑driven melee and high replayability. Its core systems are already playable: weighty, physics‑based hand interactions for grabbing, grappling, and striking; gesture‑driven kicks and knees that reward full‑body motion; adaptive AI that reads and reacts to the battlefield; and sandbox encounters that encourage improvisation with props and environment. Many systems remain in prototype; levels, progression loops, and some modes are still being shaped, but the mechanical foundation is solid and satisfying. The studio is deliberately using Early Access as a development lab: player feedback will guide tuning, bug fixes, and content expansion, so the game you play now is a promising glimpse of a more polished, content‑rich brawler to come. Core systems and combat • Physics‑driven hands : Interactions are governed by a weight‑aware physics model that responds to force, angle, and momentum; so grabs, h...
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