Skip to main content

Exclusive Interview: Ryan Shore Talks Spy Hunter

The racing game Spy Hunter released on October 1, 2012 for the PlayStation Vita. In order to get more details on this new title, we recently set down with composer Ryan Shore. Read on to check out the full interview and all the exclusive details for Spy Hunter!

AMANDA DYAR: You’re obviously a talented composer having won numerous awards over your career and even recently receiving a Grammy Award nomination for your work on The Shrine, however, Spy Hunter will be your first venture into the gaming industry. What did you find most challenging when changing to this form of media in your newest project, and can we expect to hear your work on other video game soundtracks in the future as well?

RYAN SHORE: Thanks so much. I certainly hope so. I absolutely loved scoring this game and really look forward to being able to score many more. To be honest, there isn’t really any one aspect that stood out as being the most challenging. It was all just a ton of fun. I really wish that I was able to have written even more music for the game, because there was no shortage of ideas. I could have kept going and going.

AMANDA: Spy Hunter was just released on the PlayStation Vita, but it’s based on a classic series that dates back to the ’80s. Were you able to go back and listen to the classic soundtracks before completing your work on the new game, and if so, what were you able to take away from it and incorporate into your own score?

RYAN: I definitely did go back and listen to the score from the original arcade game, which is the one I played when I was growing up. But it’s funny because when you go back to listen to it, there really isn’t very much musical detail in it at all. It’s extremely simplified which I’m sure obviously had to do with the limitations of the playback engine available in those days. Of course now music can be created in the same way it would be created for any medium – film, television, albums, etc. and recorded with live musicians and then brought into the game so the music can be infinitely more detailed now. But all of the intent of the score was certainly there on the original so it was fun to be able to use modern tools and fully realize my interpretation of it. I didn’t go back, however, to any of the different versions of the game that have been released since. Through my discussions with the creators of this game, I was clear as to what kind of music they were looking for so I was able to just jump right in and get to work.

AMANDA: Spy Hunter is an action-packed racing title that will allow players to take control of the decked out G-1655 Interceptor supercar. Since the game is likely filled with plenty pulse pounding scenarios, what types of music will be pumping through our ears when the game is finally released, and were you able to try out Spy Hunter before you started composing songs for the game?

RYAN: The score for the game is very modern. I utilized many combined techniques from recording tons of acoustic material, to remixing all of that music with modern electronic sounds and production techniques. There is definitely the brilliant Peter Gunn theme by Henry Mancini, and then there is also a large amount of new musical material I wrote, which is inspired by Mancini’s great theme and is woven into it. The goal was to find a way to utilize his theme but in a way that the listener wouldn’t grow tired of only hearing his theme. In the end, about 20% of the score is the Peter Gunn theme, or elements from it, and about 80% of the score is new material I composed. Hopefully it all sounds like it was cut from the same cloth, and will leave the player with the impression that they have been feeling the Peter Gunn theme throughout.

AMANDA: Typically, you’ve composed music for films that would blast your music loudly over the speakers of an enclosed theater, but Spy Hunter will obviously be played over a handheld gaming system that won’t be pumping out nearly as many decibels into listeners’ ears this time around. In what ways were you forced to change your approach to composing music on this smaller scale?

RYAN: Well, I suppose that would depend on how loud, and how good, the player’s headphones are! I certainly composed the music hoping that the listener would hear it in a full spectrum listening experience. Actually towards that goal, I’m so happy Warner Bros. released the score soundtrack on their record label, WaterTower Music, so that the complete score can be heard on its own, without any of the sound effects or gameplay married in. So really I didn’t change my approach in any way at all for accommodating the smaller scale screen. Actually, to the contrary, because the game doesn’t have any dialogue, it was incredibly freeing for me musically because I was able to detail the music much further than I would normally be able to do for a film. This is primarily because I wasn’t writing around dialogue, and also because the lengths of the pieces I was writing for Spy Hunter were in general far lengthier than a composer would normally be asked to write for a film. So I was able to develop musical ideas much more fully. It was an incredible musical experience to be honest, especially after having written for films for the past 15 years. I really hope to write for many more games in the future.

AMANDA: Spy Hunter was released for PlayStation Vita on October 9, 2012. Besides the game’s amazing soundtrack, can you tell us why PlayStation Vita owners should pick up the new title?

RYAN: Thanks so much. I would recommend picking it up if you love driving games. I know I do, and it’s hard to beat driving such a cool car, in so many different scenarios, blowing things up, and completing missions. Not only would I recommend picking up the game, but if Warner Bros. ever released the actual car to the market, I would recommend picking one of those up too!

Popular posts from this blog

Get Inked in Huntsvegas: The Ultimate Tattoo Experience

  The Huntsvegas Tattoo Expo is an annual event that takes place in Huntsville, Alabama. This event is a celebration of all things tattoo, bringing together tattoo artists, enthusiasts, and curious onlookers from all over the country. With its colorful displays and unforgettable artistry, the Huntsvegas Tattoo Expo is one of the most exciting tattoo expos in the Southeast. At the Huntsvegas Tattoo Expo, tattoo artists from around the world come together to showcase their art and compete in various categories, including the best tattoo of the day, the best large black and grey tattoo, and the best small color tattoo. Visitors to the expo can watch the artists at work, get up close and personal with the latest tattooing equipment, and even get tattooed themselves! While the Huntsvegas Tattoo Expo is primarily focused on tattoo art, there is much more to explore at this exciting event. Visitors can browse a wide variety of vendors selling everything from tattooing supplies to unique c

Three Best Places to Eat in Huntsville, Alabama

Huntsville, Alabama has a vibrant culinary scene with a variety of dining options to choose from. Here are some of the best places to eat in Huntsville: Cotton Row : This high-end restaurant offers a sophisticated dining experience that is perfect for a special occasion. The menu features a blend of Southern and French cuisine, with dishes like Gulf shrimp and grits and seared duck breast.  Toybox Bistro : Toybox Bistro is a unique dining experience that will delight both kids and adults. The menu features nostalgic favorites like grilled cheese and tomato soup, as well as more grown-up options like blackened salmon.  Melt: Melt is a gourmet grilled cheese restaurant that offers a fun and casual dining experience. The menu features a variety of creative grilled cheese sandwiches, as well as delicious sides like truffle fries. These are just a few of the many great places to eat in Huntsville, Alabama. There's something for everyone here, whether you're in the mood for fine

Biscuit Belly Brings Comfort Food to Huntsville, Alabama

Power Brands Hospitality Group ("PBHG") in partnership with Biscuit Belly, a Kentucky-based "craft casual" brunch spot that offers warm hospitably and chef-driven gourmet biscuit sandwiches, is happy to announce the first Biscuit Belly restaurant opening in the Rocket City!   If you're looking for a place that serves up delicious southern comfort food with a modern twist, then look no further than Biscuit Belly in Huntsville, Alabama. Biscuit Belly is a new hotspot for breakfast, brunch or lunch with a focus on scratch-made biscuits and the many delicious creations that can be crafted with them. With locations across several states in the US, this newest Biscuit Belly location offers a cozy atmosphere and a comforting menu that's perfect for anytime hunger hits. The menu offers a wide range of dishes, all featuring Biscuit Belly's delicious, buttery biscuits. From classics like the Basic Biscuit, which comes with a buttermilk biscuit, cheddar, over e