Digitilus LLC has announced the launch of a new Kickstarter for their combat simulator SKYJACKER. The crowdfunding campaign is hoping to raise $150,000 for the game's co-op multiplayer and mission creator system. Players who back the game will receive a slew of rewards which include a copy of the game and much more.
From the Press Release
Independent game developer Digitilus LLC today launched a Kickstarter crowdfunding campaign for its first-person space combat simulator, SKYJACKER. Digitilus is looking to raise $150,000 USD in backing to be used for co-op multiplayer and a mission creator system. SKYJACKER, slated for release in the summer of 2014 for Windows PC, Linux and Mac, will be a single purchase download, and will offer intense space combat missions in an open world in which players control customizable starships as they hijack, destroy and loot enemy vessels.
SKYJACKER had previous success on Kickstarter, raising more than $30,000 for its Starship Constructor app, while also narrowly missing the goal for another Kickstarter campaign. Since then, more than 2,500 loyal backers have pledged money via Digitilus’ DigiStore for additional development of the space simulator that provides players with highly customizable spacecraft and intense dogfight battles.
“We started development of SKYJACKER because we noticed there was a lack of quality space combat games for fans of the genre, and as space exploration enthusiasts we wanted to change this,” said Eugene Zhukov, CEO of Digitilus. “Since introducing SKYJACKER to the community, we’ve received immense support from players and although we are committed to funding and completing the project ourselves, a successful Kickstarter will enable us to solidify the game and speed up the launch, providing galactic aficionados with all the features they want, much sooner than planned.”
SKYJACKER has a Kickstarter goal of $150,000 by November 22, which will be used to fund co-op multiplayer and Mission Constructor, a system that lets players create their own missions for anyone to play.
Those who back SKYJACKER will receive a copy of the game for PC, MAC and Linux as well as other notable rewards, including art books, bundle packs and even a chance to be in the game, based on the tier they back. Future starship captains can try the SKYJACKER alpha demo at http://www.skyjackergame.com/the-game/playable-demo/.
For more information on SKYJACKER and to fund the game, visit the official Kickstarter project page at http://www.kickstarter.com/projects/digitilus/skyjacker-space-combat-sim.
SKYJACKER is a first person, open-world space simulator that offers intense combat through mercenary missions that have starship pilots hijack, destroy and loot enemy vessels. Players take control of one of the most ruthless pirates in the galaxy, Ael, as they fight against hostile alien races. In multiplayer, including co-op, players can select from one of several alien pirates and several gameplay modes. With SKYJACKER’s physics and extensive spaceship customization abilities, space-sim enthusiasts have the freedom to go beyond the stars like never before.
To learn more, visit the official SKYJACKER website.
From the Press Release
Independent game developer Digitilus LLC today launched a Kickstarter crowdfunding campaign for its first-person space combat simulator, SKYJACKER. Digitilus is looking to raise $150,000 USD in backing to be used for co-op multiplayer and a mission creator system. SKYJACKER, slated for release in the summer of 2014 for Windows PC, Linux and Mac, will be a single purchase download, and will offer intense space combat missions in an open world in which players control customizable starships as they hijack, destroy and loot enemy vessels.
SKYJACKER had previous success on Kickstarter, raising more than $30,000 for its Starship Constructor app, while also narrowly missing the goal for another Kickstarter campaign. Since then, more than 2,500 loyal backers have pledged money via Digitilus’ DigiStore for additional development of the space simulator that provides players with highly customizable spacecraft and intense dogfight battles.
“We started development of SKYJACKER because we noticed there was a lack of quality space combat games for fans of the genre, and as space exploration enthusiasts we wanted to change this,” said Eugene Zhukov, CEO of Digitilus. “Since introducing SKYJACKER to the community, we’ve received immense support from players and although we are committed to funding and completing the project ourselves, a successful Kickstarter will enable us to solidify the game and speed up the launch, providing galactic aficionados with all the features they want, much sooner than planned.”
SKYJACKER has a Kickstarter goal of $150,000 by November 22, which will be used to fund co-op multiplayer and Mission Constructor, a system that lets players create their own missions for anyone to play.
Those who back SKYJACKER will receive a copy of the game for PC, MAC and Linux as well as other notable rewards, including art books, bundle packs and even a chance to be in the game, based on the tier they back. Future starship captains can try the SKYJACKER alpha demo at http://www.skyjackergame.com/the-game/playable-demo/.
For more information on SKYJACKER and to fund the game, visit the official Kickstarter project page at http://www.kickstarter.com/projects/digitilus/skyjacker-space-combat-sim.
SKYJACKER is a first person, open-world space simulator that offers intense combat through mercenary missions that have starship pilots hijack, destroy and loot enemy vessels. Players take control of one of the most ruthless pirates in the galaxy, Ael, as they fight against hostile alien races. In multiplayer, including co-op, players can select from one of several alien pirates and several gameplay modes. With SKYJACKER’s physics and extensive spaceship customization abilities, space-sim enthusiasts have the freedom to go beyond the stars like never before.
To learn more, visit the official SKYJACKER website.