Skip to main content

Giant Spacekat Reveals New Details for Revolution 60 on PC

Giant Spacekat has announced that Revolution 60 will be coming soon to PC. In the meantime, players can now purchase the game for iOS devices at the discounted price of $3.99. Are you ready to learn more and jump into the adventure ahead that takes place years into the future? Read on.

From the Press Release
Indie game studio Giant Spacekat announced today that the Kickstarter-funded and the critically acclaimed iOS game, Revolution 60 will be coming soon to PC and is expected to launch later this year. The team is also pleased to announce that the iOS version of the game is currently on sale in iTunes store at a price of $3.99 / €3.59 / £2.49. Revolution 60 is a story of intense character conflict where the main character lives or dies based on the player’s choices. The branching narrative takes gamers through 26 different battles - including four mini-boss battles - eventually leading them to a combination of 24 different ending variations and providing hours of replayability.


“We couldn’t be happier to announce Revolution 60 is coming soon to PC,” said Brianna Wu, Head of Development at Giant Spacekat. “Bringing Revolution 60 to PC has been something we’ve wanted to do since we first started development and we look forward to sharing the Revolution 60 universe with a whole new community of players.

Years in the future, in Revolution 60 an American orbital weapons platform has drifted off course, threatening an international incident. Chessboard, a special ops group led by an artificial intelligence, has tasked a team to rendezvous with the station and regain control. In this crucial mission players are cast as Holiday, a Chessboard assassin who must decide if her loyalty is to her friends or to the mission. Featuring a fully voice acted all female cast, players undertake a series of missions, and make difficult moral choices that have significant effects on the game outcome so that every ending is different.

For more information about Revolution 60 and to download the game at the new sale price of $3.99 / €3.59 / £2.49 please visit here.

To learn more, visit the official Revolution 60 website.

Popular posts from this blog

Haymaker: VR Brawling, Up Close - Authentic, physics‑first combat that turns your body into the controller. (Game Review)

Haymaker is a physics‑first VR brawler in active Early Access that prioritizes authentic, body‑driven melee and high replayability. Its core systems are already playable: weighty, physics‑based hand interactions for grabbing, grappling, and striking; gesture‑driven kicks and knees that reward full‑body motion; adaptive AI that reads and reacts to the battlefield; and sandbox encounters that encourage improvisation with props and environment. Many systems remain in prototype; levels, progression loops, and some modes are still being shaped, but the mechanical foundation is solid and satisfying. The studio is deliberately using Early Access as a development lab: player feedback will guide tuning, bug fixes, and content expansion, so the game you play now is a promising glimpse of a more polished, content‑rich brawler to come. Core systems and combat • Physics‑driven hands : Interactions are governed by a weight‑aware physics model that responds to force, angle, and momentum; so grabs, h...

Letter Lost: Postmarked Secrets - A cozy post office that hides rules and a deeper mystery. (Demo Preview)

Letter Lost drops you into the Kharnym Isle Post Office as its sole employee, tasked with the deceptively simple work of stamping, sorting, and dispatching the island’s mail. On the surface it’s a cozy workplace sim; polite locals, daily pay, and mandatory room and board that removes the hassle of commuting, but the office’s cheery routine is threaded with odd rules and quiet contradictions that quickly make the ordinary feel off‑kilter. What begins as a satisfying loop of weighing parcels and matching stamps soon becomes a game of attention: letters hide hints, patrons’ small talk slips into unsettling confessions, and management’s insistence that you never leave the premises reads less like policy and more like a warning. The demo covers your first four days on the job, teaching the systems while nudging you toward choices, obey protocol and keep the peace, or pry at the seams and uncover the post office’s darker purpose. Either way, those first shifts are a careful, uncanny invitat...

550 Geese Killed at the Request of an HOA — And the Question We Can’t Ignore

In Madison, Alabama, more than 550 geese were captured and killed in a single coordinated operation carried out by USDA Wildlife Services at the request of a homeowners association. What was described as a “population control effort” has ignited a deeper and far more uncomfortable conversation: When did wildlife become something we simply remove when it becomes inconvenient? According to reports from the Heritage Plantation HOA, the geese population had grown to levels they claimed were “five times” what was considered sustainable for the area. The association said it had spent years attempting non-lethal methods, including deterrents and egg management strategies, before ultimately requesting a full-scale cull approved under federal wildlife guidelines. Nine USDA agents carried out the operation. Within a single night, hundreds of birds that had been living, nesting, and raising young in the community were gone. The HOA cited concerns about sanitation, water quality, and public health...