Skip to main content

Irrational Games Announces BioShock: Ultimate Rapture Edition and It's Coming Soon

Developer Irrational Games and publisher 2K Games have announced the upcoming release of the all new BioShock: Ultimate Rapture Edition, and the new collection will be arriving sooner than you may have thought. The new collection will include both BioShock and BioShock 2, all previously released DLC for the games, exclusive PlayStation 3 content available for Xbox 360 for the first time ever, brand new content and more, and the entire collection arrives on January 15, 2013 for $29.99 to get players ready for the release of BioShock Infinite in March. BioShock: Ultimate Rapture Edition offers fans the most complete version of the series yet, so preorder your copy today and read on for more details!

BioShock: Ultimate Rapture Edition includes:
  • Museum of Orphaned Concepts: Take a tour of a never-before-seen BioShock museum and view early concept art, character models and more set within the halls of Rapture.
  • Plasmids Pack: Includes four additional Plasmids and Gene Tonics – Sonic Boom, EVE Saver, Vending Expert and Machine Buster – for use in BioShock.
  • Challenge Rooms Pack: Previously exclusive to PS3 and now available for Xbox 360 for the first time, the pack tests the player’s mettle by requiring them to utilize the skills learned while traversing the halls of Rapture to survive three separate puzzle rooms in BioShock.
  • Sinclair Solutions Tester: Contains a number of customization features that allow players to further their character’s development in BioShock 2 multiplayer modes and provides a deeper multiplayer experience.
  • Rapture Metro: Includes six additional multiplayer maps, an additional multiplayer gameplay mode and a rank increase to level 50 for BioShock 2 multiplayer.
  • The Protector Trials: Features frantic combat and fast-paced action designed to push players’ mastery of weapons and Plasmids in a BioShock 2 single-player experience spread across six maps.
  • Minerva’s Den: A substantial narrative experience that puts players in the role Subject Sigma and introduces new characters, locations and mystery to the world of Rapture in BioShock 2. Set in a new environment, Rapture Central Computing, Minerva’s Denadds a gripping new storyline to extend the BioShock 2 experience.
  • Also included, is an exclusive collectable sticker pack from BioShock Infinite’s world of Columbia to get gamers ready for the next chapter in the BioShock universe.


  • BioShock Infinite is now available for preorder from most major retailers for the MSRP of $59.99 and is scheduled to release for PlayStation, Xbox 360 and PC on March 26, 2013. BioShock Infinite is not yet rated. For more information on the game, check out the official BioShock Infinite website.

    Popular posts from this blog

    Massive Fortnite Update v42.10: Everything Arriving on September 3

    Epic Games is rolling out one of its most expansive patches to date with the release of the Fortnite v42.10 update. Main downtime for the update begins at 4:00 AM Eastern Time on September 3, 2026, with servers remaining offline for approximately two to three hours. Players across the globe will experience brief maintenance windows tailored to their time zones, including 9:00 AM in the United Kingdom, 10:00 AM in South Africa, 4:00 PM in the Philippines, 6:00 PM in Sydney, and 8:00 PM in New Zealand. ​Battle Royale and Zero Build modes are receiving dynamic gameplay modifiers through brand-new Match Overrides. Players can jump into chaotic encounters with the Big Heads Override or hide in plain sight using the Prop Hunt Override. Alongside these wild game modes, new Loot Hacks are joining the field, granting access to weapons and utility such as the Rocket Ram, Gold Banana, Tracking Visor, Holo Twister, Deadeye AR, and Wrecker Revolver. Character customization expands with three new S...

    How to Build Your Own Fortnite Maps: Step-by-Step

    BioGamerGirl.com • Developer Spotlight How to Build Your Own Fortnite Maps: Step-by-Step Mastering Unreal Editor for Fortnite (UEFN) & Creative Mode: Design, mechanics, and monetization. By BioGamerGirl Editorial Team  |  Category: Game Design & Guides  |  Source: fortnite.com/developer Fortnite has evolved far beyond a battle royale juggernaut—it is now one of the most vibrant game creation ecosystems in the world. With millions of players jumping into custom islands daily, game design is no longer locked behind studio walls. Whether you want to build high-stakes 1v1 arenas, intricate story-driven RPGs, parkour deathruns, or atmospheric horror experiences, Epic Games provides the tools to turn your ideas into playable reality. Creative Mode vs. UEFN: Which Tool I...

    Master Your Aim: Why Every FPS Gamer Needs a Mouse Sensitivity Converter

    Say goodbye to floaty aiming and missed flick shots. Here is how math—and a simple tool—can keep your muscle memory razor-sharp across every shooter you play. Whether you are dropping into Valorant for a quick competitive match, warming up in Counter-Strike 2 , or grinding ranked in Apex Legends , every FPS player shares a common goal: hitting shots with absolute precision . Yet, millions of gamers run into a frustrating wall every time they launch a new title—their crosshair feels floaty, sluggish, or way too fast. The problem isn't your mouse, your mousepad, or your skill. The problem is that in-game sensitivity numbers are completely different across game engines . A 1.0 sensitivity in Valorant is dramatically faster than a 1.0 in CS2 or Apex Legends . "Your arm muscles don't learn slider numbers—they learn physical distance on your mousepad. Converting your sensitivity protects hours of built...