Skip to main content

EA Sports Signs Deal With Clint Dempsey and Releases New FIFA 14 Gamestop Commercial

Electronic Arts has announced a multi-year deal with Clint Dempsey. Fans can see Dempsey's debut in the new FIFA 14 Gamestop commercial today with a brand new video for the game. FIFA 14 will release on consoles and PC on September 24. Now check out the new commercial and enjoy!

From the Press Release
Electronic Arts Inc. (NASDAQ: EA) today announced a multi-year endorsement deal with the captain of the US National Team, Clint Dempsey. The partnership will see Dempsey become an EA SPORTS Football Ambassador. He will become an important cornerstone of marketing and advertising campaigns in North America. Dempsey, attacking midfielder and member of the Seattle Sounders, will make his FIFA franchise debut in the FIFA 14 GameStop commercial airing nationally starting today. The full 30 second ad spot features Dempsey coaching a fan through various post-goal celebration moves.


Dempsey is considered one of the most successful American soccer players in history, recently returned to Major League Soccer in the United States after seven seasons in the Barclays Premier League. The 30-year-old forward scored seven Premier League goals in 29 games during 2012-2013. Dempsey has made 100 appearances for the U.S., and played in the 2006 and 2010 FIFA World Cups. He ranks second on the Americans' all-time scoring chart for international strikes with 36.

“Clint Dempsey is an incredible talent on the field who exudes a palpable excitement and passion for the sport,” said Randy Chase, Sr. Director of North America Marketing for EA SPORTS. “His return to the United States marks a tremendous leap forward for soccer in the country and we are thrilled to partner with Clint on many projects that will continue to drive the exploding popularity of the sport in America.”

“Having been a longtime fan of the EA SPORTS FIFA franchise, I am thrilled to join the FIFA team,” said Dempsey. “The FIFA games have played an important role in bringing many new fans to soccer in the United States and it’s awesome to partner with the team to continue the great work they’ve already been doing.”

Experience the emotion of scoring great goals in FIFA 14*. Innovations to the award-winning gameplay make the game more authentic and more fun. Dictate the tempo of a match, create chances through midfield, and then unleash the perfect strike. A new feature called Pure Shot and a brand-new ball physics system will transform shooting, making every shot attempt feel real, and when players connect with the perfect strike, feel exhilarating.

FIFA 14 will be available on the Xbox 360® games and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PC and other platforms on September 24, 2013 in North America and September 27 worldwide. FIFA 14 will also be available later this year with the launch of the Xbox One®, the all-in-one games and entertainment system from Microsoft, and PlayStation®4. FIFA 14 is available for pre-order** now on selected platforms at http://www.origin.com and other retailers.

To learn more, visit the official FIFA 14 website.


Popular posts from this blog

Haymaker: VR Brawling, Up Close - Authentic, physics‑first combat that turns your body into the controller. (Game Review)

Haymaker is a physics‑first VR brawler in active Early Access that prioritizes authentic, body‑driven melee and high replayability. Its core systems are already playable: weighty, physics‑based hand interactions for grabbing, grappling, and striking; gesture‑driven kicks and knees that reward full‑body motion; adaptive AI that reads and reacts to the battlefield; and sandbox encounters that encourage improvisation with props and environment. Many systems remain in prototype; levels, progression loops, and some modes are still being shaped, but the mechanical foundation is solid and satisfying. The studio is deliberately using Early Access as a development lab: player feedback will guide tuning, bug fixes, and content expansion, so the game you play now is a promising glimpse of a more polished, content‑rich brawler to come. Core systems and combat • Physics‑driven hands : Interactions are governed by a weight‑aware physics model that responds to force, angle, and momentum; so grabs, h...

Letter Lost: Postmarked Secrets - A cozy post office that hides rules and a deeper mystery. (Demo Preview)

Letter Lost drops you into the Kharnym Isle Post Office as its sole employee, tasked with the deceptively simple work of stamping, sorting, and dispatching the island’s mail. On the surface it’s a cozy workplace sim; polite locals, daily pay, and mandatory room and board that removes the hassle of commuting, but the office’s cheery routine is threaded with odd rules and quiet contradictions that quickly make the ordinary feel off‑kilter. What begins as a satisfying loop of weighing parcels and matching stamps soon becomes a game of attention: letters hide hints, patrons’ small talk slips into unsettling confessions, and management’s insistence that you never leave the premises reads less like policy and more like a warning. The demo covers your first four days on the job, teaching the systems while nudging you toward choices, obey protocol and keep the peace, or pry at the seams and uncover the post office’s darker purpose. Either way, those first shifts are a careful, uncanny invitat...

Crazy Kung Fu: A chunky, focused fitness‑meets‑reflex fighter (VR Game Review)

Crazy Kung Fu transforms martial‑arts training into a physical rhythm game that sharpens reflexes and raises your heart rate: fast, reflex‑driven, calorie‑burning gameplay wrapped in deep moddability. What started as a focused VR reflex trainer has evolved into a vibrant, community‑shaped practice arena; richer environments, meaningful cosmetic rewards, and new systems that push precision, stamina, and skill growth in equal measure. What the game is • High‑intensity reflex combat : Fast, physical gameplay that maps your hands and body to punching, dodging, and blocking; scoring rewards precise timing and optimal range so every movement matters. • Deep, varied content : 72 handcrafted levels across four distinct modes (Train, Fight, Focus/Compete, Workout/Event), with modifiers and multi‑tier difficulties that scale from welcoming warmups to brutal, pro‑level tests. • Distinct, atmospheric arenas : Six immersive environments; from intimate dojos to a tranquil bamboo forest; each with b...