Skip to main content

Call of Duty: Advanced Warfare Supremacy Arriving For Xbox Live On June 2

Activision has announced that Call of Duty: Advanced Warfare Supremacy will be available on June 2nd for Xbox One and Xbox 360.


From the Press Release
Prepare for a globetrotting Call of Duty® DLC experience like no other, against the backdrops of several of the greatest monuments around the world in Call of Duty®: Advanced Warfare Supremacy. On June 2, the third DLC pack for Call of Duty: Advanced Warfare from Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), and Sledgehammer Games, will be available first on the Xbox Live online entertainment network for Xbox One and Xbox 360 games and entertainment system from Microsoft, with other platforms to follow.


From the famed steps of Parliament in London, to the snowy confines of the Kremlin in Moscow, players will experience a diverse landscape of multiplayer mayhem, including the return of one of the most iconic multiplayer maps in Call of Duty history, "Highrise," which first debuted in 2009's Call of Duty®: Modern Warfare® 2, now transported to the year 2054.

"Set against iconic landmarks, Supremacy takes players across the world in some of our most exciting maps to date. New and exciting vertical routes give players unique ways to dominate the battle through both the exo movement set and the new Exo Grapple ability. We are also thrilled to reimagine one of the most popular Call of Duty maps ever, Modern Warfare® 2's Highrise, with exo and grapple gameplay for fans to enjoy," said Michael Condrey, Co-Founder and Studio Head, Sledgehammer Games.

"This is not only the four new multiplayer maps, but the continuation of the popular Exo Zombies saga. We're huge fans of Bruce Campbell, and to be able to add him to the already great roster of performers in Exo Zombies takes this to a new level," said Glen Schofield, Co-Founder and Studio head, Sledgehammer Games.

Call of Duty: Advanced Warfare Supremacy includes four new, action-packed multiplayer maps, all featuring the new Exo Grapple mechanic, which adds a layer of fun and strategy to the experience.

  • Parliament: Docked on the River Thames, this military cargo ship delivers a view of the London cityscape along with a fast-paced combat experience. Mixed site-lines provide opportunities for all styles of play to dominate this medium-sized map. Players can take control of the map-based scorestreak to unleash a barrage of missiles that annihilate enemies.
  • Kremlin: Gamers must prepare for intense combat outside Russia's presidential palace in the new map Kremlin, as they navigate the worn-torn buildings of Red Square in this medium-sized, three-lane map. Secure elevated positions to give the team a strategic advantage, or use exoskeleton capabilities to avoid being caught in the minefield that activates mid-match.
  • Compound: Players take combat preparation to the limit in an Atlas training facility hidden away in the Colorado wilderness, as they'll have to be quick on the trigger in this small, symmetrical map, which funnels high-speed combat through tight corners to the main tower structures.
  • Skyrise: Players deploy to an Atlas Skyscraper overlooking the Acropolis in Athens, Greece. Based on the fan-favorite, Highrise, from Call of Duty: Modern Warfare 2 by Infinity Ward, this map brings new exoskeleton mechanics to the classic multiplayer layout. Gamers must dominate the power positions in the center of this small-to-medium sized map to control the key navigation points.

The popular Exo Zombies saga continues in the all-new episode, Carrier. Following the end of the last episode, Infected, Bruce Campbell (Army of Darkness, Burn Notice) steps in and joins the battle-hardened cast of John Malkovich (In the Line of Fire, RED, Burn After Reading), Bill Paxton (Aliens, Titanic, Edge of Tomorrow), Rose McGowan (Planet Terror, Scream), and Jon Bernthal (Fury, The Wolf of Wall Street). In Carrier, the four are trapped on an Atlas aircraft carrier. Carrier features advanced new weaponry, enemy Atlas Strike teams, Sentinel support squads, and a host of new zombie enemies.

Call of Duty: Advanced Warfare Supremacy will be available first on Xbox Live for a suggested retail price of $14.99 on June 2. The Supremacy DLC Pack is also included in Call of Duty: Advanced Warfare's DLC Season Pass*, featuring all four DLC Packs planned for the year, as part of the discounted bundle offered at a suggested retail price of $49.99 - a discount of $10 off the individual purchase of all four DLC Map Packs**.

Call of Duty: Advanced Warfare DLC is developed by Sledgehammer Games with additional development by Raven Software and High Moon Studios. Call of Duty: Advanced Warfare is available for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4, PC, as well as Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The title is rated M for Mature with Blood and Gore, Drug Reference, Intense Violence and Strong Language. For the latest intel, check out: www.callofduty.com, www.facebook.com/callofduty, www.youtube.com/callofduty or follow @CallofDuty on Twitter and Instagram.

*Downloadable content in the Season Pass may be sold separately. If you purchase the DLC Season Pass, do not also purchase these standalone DLC Map Packs, as you will be charged for them. DLC Season Pass and DLC Map Packs may not be available on all platforms or in all territories. Pricing and release dates may vary by platform. Call of Duty: Advanced Warfare game required; sold separately.

**Based on DLC Season Pass suggested retail price of $49.99 and four DLC Map Packs at a suggested retail price of $15 each.

Popular posts from this blog

Crazy Kung Fu: A chunky, focused fitness‑meets‑reflex fighter (VR Game Review)

Crazy Kung Fu transforms martial‑arts training into a physical rhythm game that sharpens reflexes and raises your heart rate: fast, reflex‑driven, calorie‑burning gameplay wrapped in deep moddability. What started as a focused VR reflex trainer has evolved into a vibrant, community‑shaped practice arena; richer environments, meaningful cosmetic rewards, and new systems that push precision, stamina, and skill growth in equal measure. What the game is • High‑intensity reflex combat : Fast, physical gameplay that maps your hands and body to punching, dodging, and blocking; scoring rewards precise timing and optimal range so every movement matters. • Deep, varied content : 72 handcrafted levels across four distinct modes (Train, Fight, Focus/Compete, Workout/Event), with modifiers and multi‑tier difficulties that scale from welcoming warmups to brutal, pro‑level tests. • Distinct, atmospheric arenas : Six immersive environments; from intimate dojos to a tranquil bamboo forest; each with b...

Haymaker: VR Brawling, Up Close - Authentic, physics‑first combat that turns your body into the controller. (Game Review)

Haymaker is a physics‑first VR brawler in active Early Access that prioritizes authentic, body‑driven melee and high replayability. Its core systems are already playable: weighty, physics‑based hand interactions for grabbing, grappling, and striking; gesture‑driven kicks and knees that reward full‑body motion; adaptive AI that reads and reacts to the battlefield; and sandbox encounters that encourage improvisation with props and environment. Many systems remain in prototype; levels, progression loops, and some modes are still being shaped, but the mechanical foundation is solid and satisfying. The studio is deliberately using Early Access as a development lab: player feedback will guide tuning, bug fixes, and content expansion, so the game you play now is a promising glimpse of a more polished, content‑rich brawler to come. Core systems and combat • Physics‑driven hands : Interactions are governed by a weight‑aware physics model that responds to force, angle, and momentum; so grabs, h...

Captain Wayne: Vacation Desperation - Retro Rampage on Orca Isle (Game Review)

Captain Wayne: Vacation Desperation detonates with hand‑drawn, ink‑drenched visuals and breakneck retro shooter action, grafting a double‑barreled shotgun onto a sailor’s arm and sending him on a gleefully gory rampage across Orca Isle. Released November 25, 2025 by Ciaran Games LLC and published by Silver Lining Interactive, the game fuses frantic boomer‑shooter gunplay with over‑the‑top animated cutscenes, a ripping, adrenaline‑driven soundtrack, and an endless arena mode that keeps the chaos replayable, equal parts cartoon carnage and twitch‑focused design that rewards speed, improvisation, and a taste for glorious destruction. Gameplay Loop and Systems Core loop • Shoot, survive, adapt : Move fast, read the room, and string momentum through aggressive play. Encounters reward mobility and timing; dash into cover, lay down suppressing fire, then finish with a brutal melee or explosive for maximum payoff. • Distinct weapon identities : Each tool feels purposeful; The Captain’s Ol’ Re...