Skip to main content

The Lost Legends Gets "The Scout" Episode for Xbox One


Soma Games has released the first episode of The Lost Legends on Xbox One.



Soma Games, in association with Redwall Abbey Company Ltd. and Penguin Random House UK, has released “The Scout,” the first episode in the ongoing character-focused game series “The Lost Legends of REDWALL™,” on Xbox One .

From a small studio in Newberg, Oregon, Soma Games has brought the REDWALL™ literary world to life for the very first time in the form of the new video game. The 22-novel REDWALL™ series, written by Brian Jacques, has collectively sold more than 30 million copies worldwide since the original book was released in 1986, published by Penguin Random House.

"This kind of collaborative relationship is exactly what we look for in a partner” says Emma Topping, Senior Lawyer & Executive (Film, Television and Stage) for Penguin Random House UK. "We look forward to introducing a new generation to the Redwall book series as well as providing those who grew up with Redwall to see some of their favourite characters in a reimagined world.”

“It has been an honor to bring Brian’s universe to life in a way that upholds the heroic ideals that his stories held in such high regard,” says John Bergquist of Soma Games. “As the first official collaboration of a Redwall character video game, we believe we’ve ingrained those ideals within the game.”

“The Lost Legends of REDWALL™” is a collaboration years in the making, combining the efforts of Soma Games with rights owners and controllers The Redwall Abbey Company Ltd. and Penguin Random House UK. “Together we all nurtured a product that we believe captures the heart of Brian Jacques’ masterpiece,” says Chris Skaggs, Game Director and Principal at Soma Games. “Between authentic musical scores, digitally sculpted art and an inspired fresh and new narrative, our hope is that this series earns its place among the influential games of the new millennium.”

“We wanted to remind players that you can immerse yourself in a classic fantastical universe and complete a mission that holds higher values—like loyalty, friendship and adventure—without relying on realistic violence,” adds Bergquist. “It’s an opportunity to play the type of story-driven games that we feel have been lost to the more recent gaming culture, and it allowed our incredibly creative and talented artists a canvas to bring the world of Redwall to life in a new way.”

A whimsical adventure game based on characters from the bestselling REDWALL™ books, “The Scout” is the first episode of “The Lost Legends of REDWALL™” and is best understood as a stealth-adventure game, taking place in the middle of winter.

Popular posts from this blog

Master Your Aim: Why Every FPS Gamer Needs a Mouse Sensitivity Converter

Say goodbye to floaty aiming and missed flick shots. Here is how math—and a simple tool—can keep your muscle memory razor-sharp across every shooter you play. Whether you are dropping into Valorant for a quick competitive match, warming up in Counter-Strike 2 , or grinding ranked in Apex Legends , every FPS player shares a common goal: hitting shots with absolute precision . Yet, millions of gamers run into a frustrating wall every time they launch a new title—their crosshair feels floaty, sluggish, or way too fast. The problem isn't your mouse, your mousepad, or your skill. The problem is that in-game sensitivity numbers are completely different across game engines . A 1.0 sensitivity in Valorant is dramatically faster than a 1.0 in CS2 or Apex Legends . "Your arm muscles don't learn slider numbers—they learn physical distance on your mousepad. Converting your sensitivity protects hours of built...

How to Build Your Own Fortnite Maps: Step-by-Step

BioGamerGirl.com • Developer Spotlight How to Build Your Own Fortnite Maps: Step-by-Step Mastering Unreal Editor for Fortnite (UEFN) & Creative Mode: Design, mechanics, and monetization. By BioGamerGirl Editorial Team  |  Category: Game Design & Guides  |  Source: fortnite.com/developer Fortnite has evolved far beyond a battle royale juggernaut—it is now one of the most vibrant game creation ecosystems in the world. With millions of players jumping into custom islands daily, game design is no longer locked behind studio walls. Whether you want to build high-stakes 1v1 arenas, intricate story-driven RPGs, parkour deathruns, or atmospheric horror experiences, Epic Games provides the tools to turn your ideas into playable reality. Creative Mode vs. UEFN: Which Tool I...

Blood, Salt, and Unconditional Love: Why Sam and Dean Winchester Transcended Television

When Supernatural debuted on television screens back in 2005, it posed as a gritty, urban-legend-of-the-week horror show. Two brothers in a black 1967 Chevy Impala riding down dark American backroads, hunting ghosts, wendigos, and demons. But as the seasons turned into a fifteen-year legacy, viewers realized the monsters were never the main plot. The true heartbeat of the show was an intense, unwavering bond between two brothers willing to tear down heaven and earth for each other. "There is no me without you. I'm telling you, raised by a hunter, lived like one my whole life... I wouldn't trade it for anything. But if it means losing you? I can't do it." — Dean Winchester More Than Fighting Evil: The Connection We Long For In a world built on fleeting relationships, social media connections, and conditional dynamics, Sam and Dean offered something modern humanity rarely glimpses: absolute, radical devotion . They were flawe...