Skip to main content

Grey Goo (Video Game Review)

Petroglyph has released their new real-time strategy game, Grey Goo, for PC via Steam. The game focuses around three factions (Human, Betas, Goo) in a massive 15-mission single-player campaign packed full CGI cutscenes.

Grey Goo was designed with the GlyphX engine which allows the game to support upwards to 200 units on the field per player with the ability to unlock diverse gameplay options along the way. The storyline for Grey Goo takes place in the future with humans and the alien race Beta taking on the Goo. What is the Goo you ask? These tiny little nanobots are reproducing themselves and destroying everything in their path meaning that some strange alliances may need to take place.

Gamers can play the factions in Grey Goo any way they like with each one having its own advantages that slowly adapt to the user's playstyle. Managing your tasks and units in a RTS game has never been easier than it is in Grey Goo. The factory auto-production allows players to stay on the same page as their competition by constantly producing units and sending build orders through the game's easy to use interfaces.



Grey Goo features five single-player campaigns per faction with the ability to challenge friends in Skirmish and multiplayer modes for up to four players. There is a lot of variation and diversity in Grey Goo due to the large number of AI, difficulty levels and multiplayer maps. Every moment in Grey Goo is enhanced with the crisp animations and superb voice acting that adds a superior level of immersion for gamers. Three general game modes are available in Grey Goo which are Standard, Annihilation and Destroy HQ with the ability to create new environments with the map editor.

The three factions have been uniquely designed allowing for a better gameplay experience overall. Humans in Grey Goo focus on base defenses and are good at turtling while the Goo is a very aggressive, mobile faction. Then you have the Betas which are more balanced in comparison to the other two with the ability to turtle up or alternatively go very aggressive. Gamers also have the ability to use the Epic Unit which takes a ton of resources to deploy but has the ability to change the game entirely once launched. The Epic Unit includes the Alpha (Humans), Hand of Ruk (Betas), and Purger (Goo).

Grey Goo encourages gamers to experiment with their faction while advancing their tech and strategy. As you get a feel for the game and different factions then you can find what playstyle works best for you and plan your battle plans accordingly. Each faction has entertaining and aggravating aspects, such as controlling Mother Goos. Devouring your enemies' base is incredibly fun with the Mother Goos but managing several of them can become incredibly difficult. In the end, the Beta faction seemed to be the best one to play since it was based off the traditional RTS style.

In the end, Grey Goo is a great RTS game unlike anything out there right now. The game contains beautiful visuals and animations alongside incredible voiceovers. The high-quality graphics, however, does occasionally cause some problems like PC crashes or lock ups during gameplay. Despite the game's few flaws, Grey Goo has turned out to be an incredible RTS well-worth its $49.99 price tag. To learn more, visit the official Grey Goo Steam page.

Game Features:


  • Single Player
  • Online Multiplayer (1-4 Players)
  • Includes Level Editor
  • Steam Achievements
  • Steam Leaderboards


  • Game Information:
    Developer/Publisher: Petroglyph
    Platforms: PC (reviewed)
    Release Date: January 23, 2015

    Score: 8 out of 10


    Popular posts from this blog

    Huntsville Comic & Pop Culture Expo 2026 Wrap-Up

    Another year, another packed weekend of fandom in the Rocket City The 2026 Huntsville Comic & Pop Culture Expo has officially wrapped, closing out three energetic days at the Von Braun Center and once again proving why it’s considered Alabama’s largest celebration of geek culture. From April 17–19, fans from across the region gathered for a weekend that blended celebrity encounters, gaming, cosplay, and community into one sprawling pop culture showcase. A Weekend That Delivered for Fans This year’s event marked the 11th edition of the expo, and it leaned fully into its reputation as a destination convention. With a diverse crowd and programming that spanned all corners of fandom, the show floor stayed busy from opening Friday afternoon through Sunday’s final hours. Attendees explored a massive lineup that included over 200 vendors, artist and author alleys, panel discussions, and dedicated gaming spaces. Whether fans came for collectibles, comics, anime, or tabletop sessions, t...

    Water for Elephants: An Immersive Circus Journey (Event Preview)

    Step into a traveling circus brought vividly to life on stage. This fresh musical transforms the bestselling novel into a tactile, immersive experience. The rumble of tracks, the sway of ropes, the flash of lights… all come alive as the stage shifts beneath the performers’ feet! A young man leaps onto a moving train and discovers a new life with a traveling circus. An older version of him narrates, weaving memories through the unfolding events. The story remains clear even as the stage bursts with energy and movement. The music pulses through every scene, thanks to PigPen Theatre Co. Their sound hits with power, then pulls back to let the silence speak. Drums and brass slice through the energy, while softer moments find space to breathe and resonate. Jessica Stone directs with confident, sweeping movements and a calm, steady presence. Rick Elice’s script holds the emotional core tightly, making every moment resonate. The show feels authentic… worn hands, weary smiles, and subtle action...

    Letter Lost: Postmarked Secrets - A cozy post office that hides rules and a deeper mystery. (Demo Preview)

    Letter Lost drops you into the Kharnym Isle Post Office as its sole employee, tasked with the deceptively simple work of stamping, sorting, and dispatching the island’s mail. On the surface it’s a cozy workplace sim; polite locals, daily pay, and mandatory room and board that removes the hassle of commuting, but the office’s cheery routine is threaded with odd rules and quiet contradictions that quickly make the ordinary feel off‑kilter. What begins as a satisfying loop of weighing parcels and matching stamps soon becomes a game of attention: letters hide hints, patrons’ small talk slips into unsettling confessions, and management’s insistence that you never leave the premises reads less like policy and more like a warning. The demo covers your first four days on the job, teaching the systems while nudging you toward choices, obey protocol and keep the peace, or pry at the seams and uncover the post office’s darker purpose. Either way, those first shifts are a careful, uncanny invitat...