Skip to main content

Chained: A Victorian Nightmare Premieres on November 30


MWM Immersive opens new immersive experience, Chained: A Victorian Nightmare.



MWM Immersive, a division of MWM (Madison Wells Media) and producer of Jon Favreau’s acclaimed Gnomes & Goblins, opens a new immersive experience Friday in Los Angeles for a limited time only. Chained: A Victorian Nightmare combines virtual reality with real world elements to tell a spine-tingling version of Charles Dickens’ classic A Christmas Carol that places the viewer at the center of the story. Step into Victorian-era London, keep the company of ghosts, and confront your own past, present, and future through a harrowing journey.

Premiering at experiential studio GreatCo (1655 Beverly Blvd) tomorrow, Nov. 30, and running through Jan. 6, 2019, Chained is an experience blending film, gaming, theater, and immersive technology. It includes a fully detailed Victorian-era set, in which one audience member at a time enters and is fitted with a VR headset by a professional actor. In this single-guest experience, individual audience members interact the entire time with live actors (utilizing motion capture) and tactile objects. Unlike the passive experience of most entertainment, Chained allows participants to look, feel, touch and create. A haunting experience that combines physical and virtual worlds, Chained is a journey of self-reflection and visual awe.

Chained is created and directed by Justin Denton, creator of the immersive Legion experience at San Diego Comic Con 2017, and executive produced by MWM Immersive’s Ethan Stearns, producer of the Academy Award-winning VR project, Carne y Arena. The experience is a co-production of MWM Immersive and Here Be Dragons.

“By combining the best of VR and immersive theater, Chained surpasses the limitations of each medium and lets the audience see, converse with, and even touch the impossible,” said Justin Denton. “I grew up with Charles Dickens’ A Christmas Carol but in my mind’s eye I always imagined the spirits of Christmas Past, Present, and Future as much darker and more intense than most adaptations. Audiences will walk away from Chained as though they have just awoken from a dark and beautiful fever dream full of self discovery, fascination, fear, and wonder.”

“Chained embodies the creative drive and spirit of everyone at MWM Immersive,” MWM Immersive’s Executive Producer Ethan Stearns said. “It’s an experience that uses technology in the service of telling and experiencing a compelling story, not as a gimmick. At MWM Immersive we empower directors and writers to use whatever mediums are necessary to create the narrative experience they want to create and leave audiences delighted and awed.”

Chained is a premium location-based experience that blends unexpected mediums, using a combination of virtual reality and immersive theater, in a way that places the viewer within the story.

Chained received art direction from Aaron Sims, whose Hollywood credits include Transformers, Planet of the Apes, The Thing, and Stranger Things. Aaron Sims Creative (ASC) designed and developed the software behind Chained. The experience received story consultation from video game director Bruce Straley, co-creator and game director of The Last of Us.

Tickets are available now for purchase at Eventbrite.com, with more tickets and showtimes to be released soon. Chained will also be coming to additional cities with dates soon to be announced. To learn more, visit BecomeChained.com

Popular posts from this blog

Letter Lost: Postmarked Secrets - A cozy post office that hides rules and a deeper mystery. (Demo Preview)

Letter Lost drops you into the Kharnym Isle Post Office as its sole employee, tasked with the deceptively simple work of stamping, sorting, and dispatching the island’s mail. On the surface it’s a cozy workplace sim; polite locals, daily pay, and mandatory room and board that removes the hassle of commuting, but the office’s cheery routine is threaded with odd rules and quiet contradictions that quickly make the ordinary feel off‑kilter. What begins as a satisfying loop of weighing parcels and matching stamps soon becomes a game of attention: letters hide hints, patrons’ small talk slips into unsettling confessions, and management’s insistence that you never leave the premises reads less like policy and more like a warning. The demo covers your first four days on the job, teaching the systems while nudging you toward choices, obey protocol and keep the peace, or pry at the seams and uncover the post office’s darker purpose. Either way, those first shifts are a careful, uncanny invitat...

Huntsville Comic & Pop Culture Expo 2026 Wrap-Up

Another year, another packed weekend of fandom in the Rocket City The 2026 Huntsville Comic & Pop Culture Expo has officially wrapped, closing out three energetic days at the Von Braun Center and once again proving why it’s considered Alabama’s largest celebration of geek culture. From April 17–19, fans from across the region gathered for a weekend that blended celebrity encounters, gaming, cosplay, and community into one sprawling pop culture showcase. A Weekend That Delivered for Fans This year’s event marked the 11th edition of the expo, and it leaned fully into its reputation as a destination convention. With a diverse crowd and programming that spanned all corners of fandom, the show floor stayed busy from opening Friday afternoon through Sunday’s final hours. Attendees explored a massive lineup that included over 200 vendors, artist and author alleys, panel discussions, and dedicated gaming spaces. Whether fans came for collectibles, comics, anime, or tabletop sessions, t...

550 Geese Killed at the Request of an HOA — And the Question We Can’t Ignore

In Madison, Alabama, more than 550 geese were captured and killed in a single coordinated operation carried out by USDA Wildlife Services at the request of a homeowners association. What was described as a “population control effort” has ignited a deeper and far more uncomfortable conversation: When did wildlife become something we simply remove when it becomes inconvenient? According to reports from the Heritage Plantation HOA, the geese population had grown to levels they claimed were “five times” what was considered sustainable for the area. The association said it had spent years attempting non-lethal methods, including deterrents and egg management strategies, before ultimately requesting a full-scale cull approved under federal wildlife guidelines. Nine USDA agents carried out the operation. Within a single night, hundreds of birds that had been living, nesting, and raising young in the community were gone. The HOA cited concerns about sanitation, water quality, and public health...