Dredge: Secrets of The Marrows - Every catch brings a story, every voyage reveals more than fish. (Game Review)

Dredge is a cozy‑meets‑cosmic‑horror fishing adventure: a quietly addictive loop of casting, hauling, and upgrading that slowly peels back a creeping, Lovecraftian mystery; beautiful, melancholic, and quietly unnerving all at once.
The game balances comforting seaside rhythms with an ever‑present sense of wrongness; sunny days yield steady catches and small-town chatter, while nights and fogged waters hide things that do not belong.
You start in the remote archipelago of The Marrows as the captain of a modest trawler, tasked with hauling in fish, curios, and long‑buried secrets.
Sell your haul to fund upgrades, outfit your boat to reach deeper trenches and farther isles, and weigh the risk of night runs for rarer, more valuable catches.
Every upgrade opens new horizons, and new horrors, so every voyage becomes a careful tradeoff between profit, curiosity, and the unsettling knowledge that something in the deep is watching.
Gameplay Loop
The core loop is deceptively simple and deeply satisfying: fish by day, sell your haul, upgrade the trawler, then weigh the temptation of night runs for rarer, more lucrative catches.
The fishing itself is approachable; a clear hotspot, a short, tactile minigame, and the constant jostle of inventory management; so you spend less time wrestling mechanics and more time making choices.
Upgrades feel meaningful: better nets, stronger engines, and specialized gear unlock deeper trenches, new biomes, and stranger creatures, turning each return trip into a gateway to fresh discoveries.
That steady rhythm of catch → sell → upgrade → explore, punctuated by the creeping dread of foggy nights and leviathan encounters, is the engine that turns casual sessions into marathon play; one more voyage becomes one more secret uncovered.

Atmosphere and Story
What truly distinguishes Dredge is its tone: an uncanny marriage of cozy seaside rhythms and an ever‑present, encroaching dread.
The hand‑painted visuals, plaintive lo‑fi score, and layered ambient effects; creaking wood, distant gulls, the hush of fog; work in concert to craft a warm, lived‑in world that slowly peels back its varnish.
Daytime trips feel comforting and routine, full of small human moments and market chatter; as you dredge deeper and take on stranger quests, subtle audio cues, shadowed horizons, and offhand details begin to suggest older, stranger things beneath the surface.
The result is a mood that lingers: comforting enough to draw you in, unsettling enough to make every night run feel like a deliberate step into the unknown.

Progression and Content
As you explore, you’ll catalog 125+ deep‑sea denizens and uncover a rich assortment of curios, relics, and collectible oddities; each discovery feeding both your purse and the story.
Quests pay out currency and narrative beats that unlock new gear, abilities, and research blueprints; selling your haul to islanders funds meaningful upgrades; stronger engines, specialized nets, sonar, and hull reinforcements; that let you reach secluded coves, abyssal trenches, and stranger biomes.
The progression rewards careful planning and inventory juggling, and it tempts you into high‑risk, high‑reward night runs where rarer catches await alongside the sea’s darker threats.

Strengths
• Atmosphere: Hand‑painted visuals, plaintive lo‑fi music, and layered ambient effects create a warm, lived‑in world that gradually turns eerie; every outing feels purposeful.
• Addictive progression loop: The catch → sell → upgrade → explore cycle is tight and rewarding; meaningful upgrades open new areas and tempt you into riskier, higher‑reward runs.
• Accessible fishing systems: Simple, tactile minigames and straightforward inventory management keep the focus on exploration and choice rather than fiddly mechanics.
• Rewarding discovery: A large bestiary of deep‑sea denizens, curios, and narrative beats gives each voyage a sense of potential surprise and collectible satisfaction.
• Tension through contrast: The game’s cozy daytime rhythms make night and fog runs genuinely tense, turning routine trips into memorable, suspenseful set pieces.

Weaknesses
• Mid‑game repetition: After the initial novelty, many tasks and quests settle into checklist patterns; progression can feel more like optimization than discovery.
• Underused horror potential: The Lovecraftian elements are evocative but don’t always translate into consistently threatening gameplay for every player, some encounters feel more atmospheric than mechanically dangerous.
• Polish and pacing issues: Occasional UI friction, inventory juggling, and pacing spikes (long transits or repetitive fetch tasks) can interrupt the mood.
• Content balance: DLC and later additions expand the map, but some players may see them as padding rather than fresh, transformative content.
• Value for time: The loop is compelling, but the base campaign’s length and repetition may leave players wanting more variety for the time and cost.

Final Verdict
Dredge is essential for players who love slow‑burn mysteries wrapped in a cozy shell; a game that trades constant thrills for atmosphere, creeping unease, and small, satisfying reveals. It’s perfect for quiet evenings when you want something relaxing with a spine‑tingle: expect steady progression, meaningful upgrades, and a handful of genuinely memorable moments of dread.
Be aware there are stretches where the loop leans toward repetition, but those lulls are balanced by the game’s mood, discoveries, and the temptation to push farther into the fog. If atmospheric indie games that blend comfort with uncanny unease appeal to you, take the captain’s chair; Dredge rewards curiosity and patience.
Watch and Wishlist
• Why wishlist: Dredge’s mood and loop change noticeably with new islands, gear, and night‑time tuning; wishlisting ensures you get demo drops, patch alerts, and sale notices so you don’t miss meaningful updates.
• Who should watch: Fans of slow‑burn mysteries and cozy‑horror vibes; players who enjoy methodical progression, risk/reward night runs, and collectible‑driven exploration; streamers who favor atmospheric, suspenseful moments over nonstop action.
• What to expect from updates: New areas or DLC, balance tweaks to night encounters and leviathans, quality‑of‑life fixes (inventory sorting, quest markers, UI polish), and occasional seasonal events or cosmetic drops.
• Best times to buy: After a major patch or content drop (for the most polished experience) or during big sales; buy at launch if you want to support the studio and don’t mind early‑patch rough edges.
• How to stay informed: Wishlist on Steam, follow Black Salt Games and Team17 on social channels and Discord, and keep an eye on Steam news, devstreams, and patch notes for demo windows and sale timing.
• Quick verdict for wishlisters: Wishlist Dredge to catch demos, post‑launch patches, and sales; if you prefer a fuller, smoother run, pick it up after a content/QoL update.
Key Takeaways
• What it is: A cozy‑meets‑cosmic‑horror fishing adventure where you captain a trawler through the remote Marrows, hauling fish, curios, and long‑buried secrets.
• Core loop: Simple, addictive progression of catch → sell → upgrade → explore, with meaningful gear unlocks that open deeper trenches and new biomes.
• Tone and atmosphere: A striking blend of warm, hand‑painted seaside life and creeping dread; lo‑fi music, layered ambient sound, and subtle visual cues make nights and fog genuinely tense.
• Progression and discovery: Catalog 125+ deep‑sea denizens, collect curios and relics, and complete quests that reward both currency and narrative beats; upgrades feel impactful and encourage riskier night runs.
• Strengths: Exceptional mood and presentation, accessible fishing mechanics, and a rewarding upgrade loop that turns short sessions into marathon voyages.
• Weaknesses: Mid‑game repetition and checklisty tasks can dull momentum; the horror elements are often more atmospheric than mechanically threatening, and some UI/pacing rough edges remain.
• Who it’s for: Players who enjoy slow‑burn mysteries, atmospheric indie games, and low‑pressure exploration with occasional spine‑tingles, perfect for relaxed evenings with a hint of unease.
• Buying advice: Wishlist to catch demos, patches, and sales; buy after a major content/QoL update for the most polished experience, or at launch if you want to support the developer and don’t mind early‑patch rough edges.
Game Information:
Developer: Black Salt Games
Publisher: Team 17
Platforms: Nintendo Switch (reviewed), Xbox Series X, PlayStation 4, PlayStation 5, PC
Release Date: March 30, 2023
Score: 9.5 / 10
A near‑perfect blend of cozy seaside life and creeping cosmic dread. Its addictive progression loop, evocative presentation, and steady drip of mystery create an experience that’s both comforting and quietly unnerving, delivering memorable moments that linger long after you dock.
“9.5 / 10 - A masterful blend of cozy calm and cosmic dread; haunting, addictive, and nearly flawless.”