Dead Hungry Diner launches today for PC/Windows with Mac and iPhone/iPad versions well under way. “We are pleased to ship our first title created with our cross-platform game development toolkit based on proven free and open technologies.” said Eric Reinhart, CEO at Black Market Games. “This toolkit enables us to bring Dead Hungry Diner to gamers on all major casual gaming platforms, even with a small production budget.”
“With Dead Hungry Diner, our goal was to create a fun game that could be enjoyed by as wide an audience as possible,” said Sean 'MooTV' McCafferty, Design Lead at Black Market Games. “Accessibility is a key design principle for us. We looked at tried-and-tested gameplay mechanics that work and added some of our own original ingenuities that we felt really enhanced the player’s experience - and that’s really what it is all about - the Player’s Experience.”
For more information about Dead Hungry Diner or to download the demo version visit: http://www.deadhungrydiner.com
“With Dead Hungry Diner, our goal was to create a fun game that could be enjoyed by as wide an audience as possible,” said Sean 'MooTV' McCafferty, Design Lead at Black Market Games. “Accessibility is a key design principle for us. We looked at tried-and-tested gameplay mechanics that work and added some of our own original ingenuities that we felt really enhanced the player’s experience - and that’s really what it is all about - the Player’s Experience.”
For more information about Dead Hungry Diner or to download the demo version visit: http://www.deadhungrydiner.com
