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Resident Evil: Retribution 3D Review

Resident Evil: Retribution picks right up where Resident Evil: Afterlife left off in 2010. The film starts out in a slow-motion rewind of what has already happened. The viewer then gets a brief recap of the previous four films before it jumps back what into forward motion in full speed. Alice is once again a prisoner of Umbrella with the brainwashed Jill Valentine torturing her. We soon find out that Wesker is back and this time he wants to help Alice. He has sent in his top operative Ada Wong to guide Alice through the facility to escape. Ada and Alice are to meet up with other team members Leon Kennedy, Barry Burton and Luther West at the rondevu point to escape to the surface. The film is more of a filler movie and doesn't contain much story at all. You will learn more about what Umbrella has been doing behind the scenes.

Fans will rejoice as they are introduced to several fan favorite characters from the video game series such as Leon Kennedy and Barry Burton. The rest of the film will pretty much play out with non-stop fight scenes chalked full of gruesome effects. Resident Evil: Retribution brings back several characters who died in past films such as Michelle Rodriguez (as Rain Ocampo) as programmed clones within the facility. Alice finds that she is in a very large underground facility where Umbrella runs their scenarios. There are several large cities from the previous films were they run reenactments to better understand the virus. Umbrella uses clones in order to carry out these reenactments were most of the top characters of the series are their basic models. In one Suburbia sequence, we find that one of Alice's clones is programmed as the mother of a young girl named Becky. Project Alice happens upon this scenario finding her clone dead and the child still alive―the young girl joins the team where she thinks Alice is her mother.

The film will play out much like the sequences of a video game where the characters move from one level to the next with hidden weapons to find and recurring allies. The film will move with the characters via the maps of the facility and each level brings a new battle and diverse set of zombies. Even the fight scenes are something out of a Mortal Kombat game― with battle sequences zooming in on X-ray images showcasing broken bones and organs. Fans will find that much of the film is laughable with trying to follow Jill Valentine as the main villain. Overall, the film lacked in many key areas with its main purpose to give fans of the video game series what they had been griping to have included. The only problem with this is that it makes the whole film suffer, but it does exceed in action, fun and mayhem. Resident Evil: Retribution's only purpose it to get everything established for the next film, but it may in fact be one of the best examples of a video game interpreted to film. Fans will notice that the characters behave much like they did in the video game and find themselves in a plot like one you would see ripped straight from a Resident Evil game.

OVERALL: SEE IT

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