New Behemoth Blog Post Details Styling the BattleBlock Theater Art

Artist Eric Haddad who has been at The Behemoth for two years, and worked on BattleBlock Theater has detailed the art production of the game in a new blog post. He states that the art "style" for the game isn't the same as he would normally work in.

An artist’s style is really just the way they prefer to solve visual problems. Here’s an example of what I mean by “visual problem”- especially in video games and animation, the character needs to stand out from the background; some artists use thick black outlines to solve the problem, some use an outline of a darker color than the character’s color, some use no outlines and just balance the value, color and/or saturation of the backgrounds, many use a combination of these solutions. All options can look nice and effectively solve the same problem, but your choice on how to solve the problem helps define your style.

 Read more on the official The Behemoth blog.
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