Deep Silver has announced that several new patch fixes are now available for Saints Row IV (read our review here) that fixes several animation issues, error messages and more. Read on.
From the Press Release
Saints Row IV Day 1 Console Patch Notes
PlayStation 3
• Fix for an animation issue that occurred when super jumping and clipping a building on the way down
• Added a more detailed error message when signing out of PSN while in game
• Fix for using the 'continue' option when the only save data present is another user's save data
• Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
• Fix for a crash if the host exits a mission while the client is mid-save
• Fix for a crash caused by spamming "A" during Shaundi's cutscene during the second mission
• Fix for sometimes the map not displaying diversion icons
• Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
• Fix for a crash when using the nuke DFA back to back at maximum height
• Fix in the Ben King rescue mission where a player could get stuck in part of the world
• Added functionality to allow DLC weapons to work.
X360
• Fix for a lack of audio on the ending credits
• Fix for beating the game with all loyalty missions not playing the proper end game credit sequence.
• Fix for using the 'continue' option when the only save data present is another user's save data
• Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
• Fix for a crash if the host exits a mission while the client is mid-save
• Fix for a crash caused by spamming "A" during Shaundi's cutscene during the second mission
• Fix for sometimes the map not displaying diversion icons
• Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
• Fix for a crash when using the nuke DFA back to back at maximum height
• Fix in the Ben King rescue mission where a player could get stuck in part of the world
• Fix for an animation issue that occurred when super jumping and clipping a building on the way down
• Added functionality to allow DLC weapons to work.
From the Press Release
Saints Row IV Day 1 Console Patch Notes
PlayStation 3
• Fix for an animation issue that occurred when super jumping and clipping a building on the way down
• Added a more detailed error message when signing out of PSN while in game
• Fix for using the 'continue' option when the only save data present is another user's save data
• Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
• Fix for a crash if the host exits a mission while the client is mid-save
• Fix for a crash caused by spamming "A" during Shaundi's cutscene during the second mission
• Fix for sometimes the map not displaying diversion icons
• Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
• Fix for a crash when using the nuke DFA back to back at maximum height
• Fix in the Ben King rescue mission where a player could get stuck in part of the world
• Added functionality to allow DLC weapons to work.
X360
• Fix for a lack of audio on the ending credits
• Fix for beating the game with all loyalty missions not playing the proper end game credit sequence.
• Fix for using the 'continue' option when the only save data present is another user's save data
• Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
• Fix for a crash if the host exits a mission while the client is mid-save
• Fix for a crash caused by spamming "A" during Shaundi's cutscene during the second mission
• Fix for sometimes the map not displaying diversion icons
• Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
• Fix for a crash when using the nuke DFA back to back at maximum height
• Fix in the Ben King rescue mission where a player could get stuck in part of the world
• Fix for an animation issue that occurred when super jumping and clipping a building on the way down
• Added functionality to allow DLC weapons to work.
