Focus Home Interactive and Frogwares Studios has announced Crimes & Punishments will now be released on PlayStation 4 in addition to PC, Xbox 360 and PS3 in 2014. Crimes & Punishments will utilize Unreal Engine 3 technology and will create a more immersive and detailed environment for the game's characters. Players will be able to experience new investigation techniques with over 14 added game mechanics.
From the Press Release
Crimes & Punishments, the new investigation game developed on the Unreal Engine 3 by Frogwares studio, is set for release on PC and consoles in early 2014. Previously announced for PC, Xbox 360 and PlayStation 3, we can now officially confirm that the game will also be released on PlayStation 4.
Crimes & Punishments marks the most important stage in the Sherlock Holmes series. The decision by Frogwares studios to switch from the in-house engine to the Epic Unreal Engine 3 enables a much richer, more immersive and detailed rendering of both the environments and characters.
But the change of game engine has not only improved the graphics; new investigation techniques have been developed and the game can now offer 14 game mechanics. From the opening of each of the eight investigations up to the arrest of the culprits and the moral dilemmas faced by the players, the new game mechanics convey the feeling of BEING Sherlock Holmes. Players will therefore be able to exploit the incredible gifts and talents for which he is renowned, such as his ability to guess the details of an individual's life simply by observing them, or to imagine and reconstruct a past event by studying the key features of a crime scene.
To learn more, visit the official Crimes & Punishments website.
From the Press Release
Crimes & Punishments, the new investigation game developed on the Unreal Engine 3 by Frogwares studio, is set for release on PC and consoles in early 2014. Previously announced for PC, Xbox 360 and PlayStation 3, we can now officially confirm that the game will also be released on PlayStation 4.
Crimes & Punishments marks the most important stage in the Sherlock Holmes series. The decision by Frogwares studios to switch from the in-house engine to the Epic Unreal Engine 3 enables a much richer, more immersive and detailed rendering of both the environments and characters.
But the change of game engine has not only improved the graphics; new investigation techniques have been developed and the game can now offer 14 game mechanics. From the opening of each of the eight investigations up to the arrest of the culprits and the moral dilemmas faced by the players, the new game mechanics convey the feeling of BEING Sherlock Holmes. Players will therefore be able to exploit the incredible gifts and talents for which he is renowned, such as his ability to guess the details of an individual's life simply by observing them, or to imagine and reconstruct a past event by studying the key features of a crime scene.
To learn more, visit the official Crimes & Punishments website.
