Skip to main content

Fox & Friends Highlights Research Findings Which Indicate Link Between Video Games and Violence

A new research study indicates that there may be a link between video games and mass shootings which was brought to light during a September 10 edition of Fox & Friends. Keith Ablow cited facts during the segment which were derived from studies that found a link between playing video games and aggressive thoughts by Ohio State University professor Brad Bushman.


From the Research Study

Fox & Friends host Gretchen Carlson and Fox News contributor Keith Ablow distorted research findings to warn of a "terrifying link" between video games and mass shootings while dismissing the role of high powered firearms in those incidents.

During the September 10 edition of Fox & Friends, Carlson claimed, "brand new research suggests there is a terrifying link between video games and violent behavior," before showing images of recent mass shooters who purportedly "were big gamers." Ablow -- claiming that all of the shooters were "addicted to violent video games" -- said that a recent study that found "watching violent video games increases aggression and decreases empathy" to support his claim that video games are linked to mass shootings.

Carlson concluded the segment by saying, "This whole is issue is so much more complicated than just gun control, there are so many other factors, mental illness [and] video games are just two of them":

In fact, the author of the research cited by Carlson and Ablow -- which was actually published in 2010 -- has stated that video games cannot be the sole cause of mass shooting incidents, despite being a proponent of the claim that a relationship exists between video games and real world violence. Ohio State University professor Brad Bushman published the survey of other studies that found a link between playing video games and aggressive thoughts cited by Ablow during his Fox & Friends appearance.

However, in explaining his research on video games in a March 20 New York Daily News op-ed, Bushman wrote, "It is crucial to understand there is no single cause of a crime like [Sandy Hook shooter Adam] Lanza's, and no responsible scholar could claim that violent video games cause murder."

Furthermore, other research disputes the link between violent video games and real world violence.

For example, a 2013 study in the Journal of Aggression, Maltreatment & Trauma found a host of environmental influencers on violence, but concluded, "Media use was not associated with either increased or decreased risk of adult criminality." In a report summarizing research on violent video games, First Amendment watchdog group Media Coalition cl aimed that research establishing a link between violent video games and real world violence is flawed (emphasis original):

Research into the effects of video games on aggression is contested and inconclusive. Much of it suffers from methodological deficiencies and provides insufficient data to prove a causal relationship.


  • Reviews by the governments of Australia, Great Britain and Sweden have all studied the research claiming a link between violent video games and aggressive behavior and concluded that it is flawed, flimsy and inconclusive.
  • In striking down a California law aimed at restricting the sale of violent video games, the U.S. Supreme Court in 2011 noted that the scientific evidence the state relied upon had been rejected by nearly every court to consider it, and that "most of the studies suffer from significant, admitted flaws in methodology."
  • Critics of these flawed studies have also noted a bias against publishing studies that find what scientists call "null effects"--that is, the experimental conditions they construct (e.g., "video games cause violent behavior") yield no measurable reactions, least of all those hypothesized at the start.

MIT professor Henry Jenkins made similar points in an essay for PBS that noted an overwhelming majority of teenage males play video games and that "most studies" purporting to establish a link to real world violence "found a correlation, not a causal relationship, which means the research could simply show that aggressive people like aggressive entertainment."

According to The Washington Post's Max Fisher, "Looking at the world's 10 largest video game markets yields no evident, statistical correlation between video game consumption and gun-related killings." In fact, Fisher found, if anything, a correlation exists between higher consumption of video games and lower rates of gun homicide.

Carlson and Ablow also ignored that research on mass shootings demonstrates a disproportionate use of assault weapons and high-capacity magazines, leading to higher death tolls.

Of the mass shooters that Fox mentioned to highlight video game use, all employed either an assault weapon, high-capacity magazine, or both during their shooting rampages:

  • Columbine shooters Eric Harris and Dylan Klebold used, among other guns, a Hi-Point Carbine rifle and TEC-DC9 assault pistol. Klebold also carried 52-, 32- and 28-round magazines.
  • Virginia Tech shooter Seung Hui Cho fired 174 rounds from 10- and 15-round magazines.
  • Tucson shooter Jared Loughner used a handgun equipped with a 33-round magazine to kill six people and wound 13 others, including Congresswoman Gabrielle Giffords, in just 16 seconds.
  • Norwegian shooter Anders Breivik used a Ruger Mini-14 assault weapon and 30-round magazines to kill 67 people.
  • Aurora movie theater shooter James Holmes used, among other guns, a Smith & Wesson M&P15 assault weapon and 100-round magazine drum to kill 12 and wound scores more.
  • Sandy Hook shooter Adam Lanza used a Bushmaster assault rifle and 30-round magazines to kill 20 children and six adults.

According to a Mother Jones study of the 143 weapons used in 62 mass shootings between 1982 and 2012, 48 would have been outlawed by a Senate proposal to ban assault weapons and high-capacity magazines:

Shootings that involve an assault weapon, high-capacity magazine, or both also produce more injuries and fatalities. An analysis of mass shootings that occurred between January 2009 and January 2013 by Mayors Against Illegal Guns found that "Assault weapons or high-capacity magazines were used in at least 13 of the [56] incidents (23%). These incidents resulted in an average of 14.8 total people shot - 135% more people shot than in other incidents (6.8) -- and 8.0 deaths -- 57% more deaths than in other incidents (5.1)."

Popular posts from this blog

Blood, Screams, and Southern Nightmares: Inside PV Slaughterhouse’s Reign of Terror in Rainsville, Alabama

If you’re brave enough to step inside a real-life slaughterhouse after dark, PV Slaughterhouse in Rainsville, Alabama, is ready to test your limits. This homegrown haunt isn’t just spooky—it’s southern fried terror at its finest. With $25 tickets at the door, you’re buying entry to an immersive nightmare that proves small-town scares can pack big-time chills. What began as a family-run yard haunt has mutated into one of Alabama’s most notorious horror attractions. Housed inside the former Rainsville Quality Meats building, the walls practically breathe history—and horror. The Tomlinson family, who own and operate the experience, have turned this creepy relic into a blood-soaked maze of screams, strobe lights, and expertly placed scares. The story behind the haunt gives it real grit—you’re not walking through a warehouse pretending to be a slaughterhouse. You’re walking through the real thing. Once you step through the door, the nightmare begins. Actors seem to emerge from the shadows...

Get Ready, Gamers and Collectors: TCG Con Sand Mountain 2026 is Coming!

  Calling all nerds, geeks, gamers, and collectors! Mark your calendars and clear your schedules because a massive celebration of all things collectible is heading to Alabama. TCG Con Sand Mountain is set to take over the Sand Mountain Park on Saturday, March 21st, 2026, promising a safe and exciting space for enthusiasts of every stripe to come together and celebrate their passions. Event Details at a Glance Date: Saturday, March 21st, 2026 Time: 10:00 AM until 5:00 PM Location: Sand Mountain Park, 1325 S.M.P.A. Albertville, AL 35950 Space: 30,000 sq ft of collectibles heaven Entry: $10 (Kids 12 & under are FREE!) Facebook Event: TCG Con Sand Mountain A Universe of Categories Whether you are a veteran TCG player or a casual fan of pop culture, there is something for everyone. The convention boasts an impressive array of categories, including: Trading Card Games: Pokémon, Magic: The Gathering (MtG), Lorcana, Yu-Gi-Oh!, One Piece, Flesh and Blood, Digimon, Gundam, Dragon Ball Z,...

Vault 256: Step Into a Post-Apocalyptic Paradise in Alabama

If you’ve ever spent hours wandering the radioactive ruins of the Mojave or the Commonwealth, you’ve probably wondered what it would actually feel like to live inside a Vault-Tec facility. In Madison, Alabama, that fantasy has become a reality. Vault 256 is not just an Airbnb; it’s an immersive, 1,500-square-foot love letter to the Fallout franchise. From the iconic yellow-and-blue color scheme to the meticulously crafted industrial decor, this "Wasteland Escape" offers fans a chance to live out their vault-dweller dreams without the actual threat of a nuclear winter. The Ultimate Gamer’s Retreat Designed for "gamers, geeks, and post-apocalyptic wanderers," Vault 256 comfortably accommodates up to 12 guests. The property features:  3 Bedrooms & 2 Bathrooms: Each room is themed with "grit and charm," ensuring you never break immersion. High-Tech Gaming Amenities: The living area includes multiple consoles and TVs, but the centerpiece is a custom gaming ...