Buy and Sell Anything in Offworld Trading Company
Stardock Entertainment and Mohawk Games have announced the impending launch of their game Offworld Trading Company. The title features unique RTS gamepay where players can harvest nearly any resource to begin building up self sustaining economies. The game is currently available for preorder with two packages that include the Founder's Edition for $34.99 and Founder's Elite Edition for $79.99. Read on for more information on the game.
Offworld Trading Company’s quick and intensely competitive matches pit up to 8 players against each other on randomly generated maps. Players must quickly determine the best path toward building a self-sufficient colony that can extract the abundant Martian resources while maintaining profitability – and surviving the “talents” of shady black-market characters who are all too happy to raid any player’s shipments or smuggle a paralyzing EMP device into any colony for the right price.
Mohawk Games’ studio boss Soren Johnson, best known as the lead designer of Civilization IV, is committed to an early and transparent community-driven design process, “We want to get people in as early as possible. Offworld Trading Company is unlike any other RTS out there, and we’re working to make sure our community feels that it’s fun, memorable and something special. This is the game I’ve always wanted to make.”
Unlike traditional RTS games, there are no military units and what you need to win can change at a moment’s notice because on Mars, there are no rules in the free market. None of the 13 resources is more powerful than any other, and everything is for sale. Players gain cash by selling excess resources like carbon, fuel, and silicon on the open market, and spend it buying the resources they’re short on. Prices fluctuate in real time forcing players to adapt their strategy; dump a bunch of iron on the market and its price will crater, making other players’ stockpiles worth much less in the near term.
For more information on the game, check out the official Off World Trading website.
Offworld Trading Company’s quick and intensely competitive matches pit up to 8 players against each other on randomly generated maps. Players must quickly determine the best path toward building a self-sufficient colony that can extract the abundant Martian resources while maintaining profitability – and surviving the “talents” of shady black-market characters who are all too happy to raid any player’s shipments or smuggle a paralyzing EMP device into any colony for the right price.
Mohawk Games’ studio boss Soren Johnson, best known as the lead designer of Civilization IV, is committed to an early and transparent community-driven design process, “We want to get people in as early as possible. Offworld Trading Company is unlike any other RTS out there, and we’re working to make sure our community feels that it’s fun, memorable and something special. This is the game I’ve always wanted to make.”
Unlike traditional RTS games, there are no military units and what you need to win can change at a moment’s notice because on Mars, there are no rules in the free market. None of the 13 resources is more powerful than any other, and everything is for sale. Players gain cash by selling excess resources like carbon, fuel, and silicon on the open market, and spend it buying the resources they’re short on. Prices fluctuate in real time forcing players to adapt their strategy; dump a bunch of iron on the market and its price will crater, making other players’ stockpiles worth much less in the near term.
For more information on the game, check out the official Off World Trading website.

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