Composer Winifred Phillips Set To Give Keynote Address At North American Conference on Video Game Music
The North American Conference on Video Game Music set to take place January 17-18, 2015 in Fort Worth, TX. Read on to learn more.
From the Press Release
Video game music has come a long way from bleeps and bloops. Today’s game soundtracks often equal film scores in quality, and this music is consumed in large amounts by millions of players every day: studies suggest that 58% of US citizens—and 97% of young adults—play video games, with an average weekly play time of around 8 hours. Concerts of game music regularly play to sellout audiences across the globe, as orchestras and bands cater to audiences eager to hear live versions of their favorite tunes.
Game music has also emerged as a major topic of academic study, and on January 17–18 many leadings game-music scholars and composers from across the US and Canada will gather in Fort Worth, TX on the campus of TCU for the North American Conference on Video Game Music. This conference will feature two days of presentations and discussions on all aspects of music in games, including new composition techniques, approaches to the analysis of game music, and case studies of specific games.
The keynote address will be given by Winifred Phillips (Twitter: @winphillips), the award-winning composer for games including Assassin’s Creed: Liberation, God of War, Speed Racer, Total War Battles: KINGDOM, and six games in the popular LittleBigPlanet series, including LittleBigPlanet 3. Phillips is also the author of the bestselling book, A Composer's Guide to Game Music (The MIT Press, 2014), which recently was awarded the 2014 Global Music Award Gold Medal for an exceptional book in the field of music. (http://www.winifredphillips.com/composersguide)
More information about the conference is available at http://vgmconference.weebly.com.
From the Press Release
Video game music has come a long way from bleeps and bloops. Today’s game soundtracks often equal film scores in quality, and this music is consumed in large amounts by millions of players every day: studies suggest that 58% of US citizens—and 97% of young adults—play video games, with an average weekly play time of around 8 hours. Concerts of game music regularly play to sellout audiences across the globe, as orchestras and bands cater to audiences eager to hear live versions of their favorite tunes.
Game music has also emerged as a major topic of academic study, and on January 17–18 many leadings game-music scholars and composers from across the US and Canada will gather in Fort Worth, TX on the campus of TCU for the North American Conference on Video Game Music. This conference will feature two days of presentations and discussions on all aspects of music in games, including new composition techniques, approaches to the analysis of game music, and case studies of specific games.
The keynote address will be given by Winifred Phillips (Twitter: @winphillips), the award-winning composer for games including Assassin’s Creed: Liberation, God of War, Speed Racer, Total War Battles: KINGDOM, and six games in the popular LittleBigPlanet series, including LittleBigPlanet 3. Phillips is also the author of the bestselling book, A Composer's Guide to Game Music (The MIT Press, 2014), which recently was awarded the 2014 Global Music Award Gold Medal for an exceptional book in the field of music. (http://www.winifredphillips.com/composersguide)
More information about the conference is available at http://vgmconference.weebly.com.
