For Honor Concludes As The Largest Closed Alpha To Date For Ubisoft
The For Honor Closed Alpha has concluded and here are some key highlights from that time.
For Honor’s latest closed alpha concluded yesterday, and we wanted to share some of the highlights from what’s being called “one of 2017’s most innovative multiplayer games:”
- The hundreds of thousands of players invited to the closed alpha – this was Ubisoft’s largest closed alpha for any title to date -- spent an average of 4 hours and 38 minutes in game, testing For Honor’s Duel, Brawl and Dominion multiplayer modes as well as its progression and customization systems. Average playtime consistently increased on a daily basis, and more than a third of all active players played during three or more of the closed alpha’s four days.
- During the closed alpha, For Honor was at one point the second-most watched title on Twitch.tv, temporarily besting stalwarts such as World of Warcraft, Counter-Strike and Dota 2. It was in the top 10 during most of the closed alpha’s four days, with number of streaming channels growing each day.
- There were approximately 5,577,000 executions and 89,603,900 warriors defeated during the closed alpha. That’s an average of 16 executions and 259 warriors defeated killed every second.
- Our uptime on consoles was 99.95% throughout the closed alpha, similar to the promised uptime in top-tier cloud services providers’ service level agreements. And even with players joining in from all over the world, average matchmaking time for the different multiplayer modes was 20 seconds.
- Demand to participate in the upcoming Beta is approximately 40% higher than any previous Ubisoft game (in the comparable pre-launch period).
The For Honor team is incredibly appreciative of all the players who participated in the closed alpha and is looking forward to sharing more details about the game soon. As Stephane Cardin, Producer, said, “It’s pretty amazing that a game that is still in closed alpha is attracting this kind of attention. We hope it means that word is getting out and that players are seeing how competitive, intense and fun For Honor can be.”

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