Virtual Reality (VR) technology has been around since the late 1990s though they were mainly used for medical purposes, flight simulations, and military training. In 1994, SEGA released the SEGA VR-1 motion simulator, piloting future ventures in the media and entertainment industries, some of which were previously featured here on BioGamer Girl. Today, the United States remains the region with the largest VR and AR research and development expenditure, clocking in at approximately $6.4 billion. However, the progression of VR has almost come to a standstill and to evolve, it requires a cheaper, more consistent network with lower latency; in other words, they need 5G. This next generation mobile network promises much faster data download and upload speeds, wider coverage, and more stable connections. Last December, the Netgear Nighthawk 5G was tested in Dallas and hit 466 Mbps via Wi-Fi, which is higher than the average 5 to 12 Mbps 4G network. Although 5G has pushed the develop...